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Subject: How did people do anything with mac OS9?


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Original Message 1/16             01-Mar-08  @  10:01 PM   -   How did people do anything with mac OS9?

k

Posts: 12353

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bloody hell... got that old G4 finaly, sadly it's not a later AGP version, but that OS9.1 is... well... wierd

downloaded the bootrom file from mac website to update, the mac says it is an IE file... several hourts later after investigating how mac os9 does filetypes, yes it IS associated with STUFFIT, and still it cant be unarchived.. lol..

anyways, tried to put osx on it, no dice "this machine is not compatible)

bunged in 1/2 gig of old pc100 ram, and straight away OSX is setting up

it only had 64mb of ram!!!... lol

oh well, should have a TIGER machine in a few hours, this'll be fun

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 2/16             01-Mar-08  @  11:19 PM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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heh, writing this in Safari on OSX, yay!!

god, i've used osx quoite a bit, but not os9.. my god when osx came out, mac users must
have crapped their pants!.. the difference is astounding

good news is the new site seems 100% in Safari!

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 3/16             01-Mar-08  @  11:26 PM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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more good news... re: the new flash file uploader for the new admin... the 'wrong flash version'
notifications all work 100%

this safari is damned fast eh!

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 4/16             02-Mar-08  @  08:28 AM     Edit: 02-Mar-08  |  08:29 AM   -   RE: How did people do anything with mac OS9?

milan

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SELLOUT!!!



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Message 5/16             02-Mar-08  @  11:30 AM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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Output_1-2.mp3

dude, i got it working, kin ell!... well i learned alot about mac's in the last 12 hours

checkout this beat i did in Logic studio 8 - Ultrabeat with4 drum samples, eq'd and then with an inserted amp-sim... freeze that, then add reverb - then export as mp3!

even got the bugger on the network to copy this file over!.. figured that out too, it's odd you have to designate a shared folder/space and then you can access it with an ip address... windows sharing it's called... works ok

beleive it or not i got logic 8 running on a g4 400mhz with 512 ram.

anyways, the file

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 6/16             02-Mar-08  @  01:01 PM     Edit: 02-Mar-08  |  01:02 PM   -   RE: How did people do anything with mac OS9?

rags .aka. welder

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Nice banging drum track, eer... I mean, it would be a nice banging drum track if it weren't made on a bloody mac

quote
beleive it or not i got logic 8 running on a g4 400mhz with 512 ram


That is kinda cool. How's Logic 8 then, does it feel like the old one or...? (5.5 was the last one I had on PC if I remember correctly...). I've seen a couple of screenshots at tweakheadz website a while ago, it looked very Ableton Live-ish with that piano roll docked to the bottom of the screen... that looked very cool. Can it do routing between the various out's and in's of those AU plugins, like Reaper or Tracktion?



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Message 7/16             02-Mar-08  @  07:25 PM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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dunno about routing - it's pretty much the same as logic 5, you wont have much problems... the delay designer is excellent - yes you can bypass that 'all in one' apple default layout and use good old fashioned screensets.. one for arrange, one for mixer etc

the side channel strip (inspector) can be hidden like before (havent found it's key command yet tho) what is good is that with later versions after 5.5 the arrange solo & mute is tied to the mixer solo and mute.. so mute in arrange and the mixer view is muted, de-mute in the mixer and de-mute happens in arrange as it should

i'm about to try out the vocal fx unit that comes with it so i'm copying over a whole studio session with drums bass guitar vocals etc to try with it

the basic compressor is a tad nicer too with a choice of 5 or 6 compressor types (FET, OPTO etc)

the guitar amp sim & bass-amp sim are quite nice for freebies, quite comprehensive choices and sound ok so far

VERY nice comprehansive full-on metering which can be added to any track or buss as a plugin if you want really proper metering

didnt try the new synths yet, but i do like ultrabeat

it's gotta huge synthesis section... PER DRUM ROW!!!.... and it's like rebirth in that it has a X0X style grid to make beats (complete with an accent per-beat and swing) and you can drag/drop patterns from Ultrabeat onto the arrange-page to make them into midi parts (like reason does it also)... OR... use that familiar protocol of 'note-number = a pattern', starting at C-1 like Nepheton or Drumazon etc does it... sounds good too, very crisp, but SERIOUS drum mangle-age if required is there with all that synthesis section.

all the plugins have a new-look black gloss display and the top row of all the plugs is semi transparent too so you can see behind it and it makes the plugin windows seem slightly less intrusive

um... crikey.. there's some nice new stereo tools inc one to set 'working with headphone' stereo.

auto cross fades on audio would be new from 5.5.1 and there's also a crossfade tool for adjusting the fades - it's ok but not a patch on VEGAS's multitrack crossfade choices and protocol, but still good.

platignumverb seems better... much better!!... and has a balance slider to slide between reverb and predelay which does do some great stuff for setting a drum ambience! really aligve sounding rooms if required and thats before you even get into Space Designer, which you start to reaqlise isnt really required as your main reverb... what i mean by that is, you think "I'd want to use Space Designer for all my reverbs cos it's the best", but actualy platignumverb is so improved really you can use Space Designer just for specialist tasks really such as foley and voiceover matching work, audio design for games or film etc.. and yes as a straight reverb, but the point is platignumverb sounds VERY good now and so you dont have to reach for the Space Designer and guzzle up cpu.

um.... very nice newlook eq, same as FAT EQ, but with a few extra tweaks - it now has an ANALYSE mode switch which can be switched on/off AND pre/post Eq (!)... It shows the audio wave flickering away like on an oscilloscope screen, so you can see the frequency energy and thus get visual as well as audio cues about what's going on eq-wise in that audio signal, both pre and post the actual eq! thats a useful and cool touch


as for the look it's not ableton 'paint by numbers' look ... it is sleeker than old versions but not that 2D drawn look at all.


well, i went off to fiddle some more and i've just spent 2 hours mixing 20 audio tracks, with about 10 channel comps, about 6 eq's, 1 x space designer, 1 x platignumverb, 1 x multicomp, and a few other plugs, amazingly although it got a bit sticky once i added the Space designer AND the multiband... it still is running! even tho the curson is staggering along, not a single crash or error message with the cpu meter flickering up in the red

well that's quite incredible for a machine that doesnt even meet required specs to even boot logic!!... to get it to boot you have to edit the minimum spec file as i mentioned earlier (didnt i? wel you can do that anyways so it'll run on just about anything)

all the audio is coming of the same 10gb disk as the os and logic

i think it's safe to say that even a cheap intel dualcore mac like an old white imac 20" will deliver decent mixes therefore if this is anything to go by, and quad and 8 core would just offer tons more of the juicier plugs.. You'd prolly want to get an Apogee Duet at least tho, cos i suspect half the reason the machine I've got can do this is cos it's using the built-in core-audio drivers for which it must optimise very efficiently, so you'd want something as compatible as possible and the Duet's control stuff (and other apogee units) is all built in to Logic and do sound amazingly good

seems stable as anything to me anyways.

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 8/16             03-Mar-08  @  12:48 AM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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the other thing is Rags, the apple loops business which'd be new to you but i think it was in pro 7 wasn't it?

well, cakewalk sonar users have had this for ages and it's pretty similar, but i like how it's organised

in fact oddly you were asking if it's gone 'ableton'.. if anything it seems quite cakewalk-y almost.. lol... anyways Sonar does surge along in leeps and bounds, they've some amazing stuff now like piano rool edit inplace on the arrange page etc

but i digress... the apple loops is quite simple

trim any bit of audio on the arrange page or sample editor.. . for a loop, then set the right number of loop bars for the loop and adjust the temp globaly to match the loop.. the use REGION and create an Apple Loop

choose one-shot or loop, dategory, name it etc, and it's done

then if you import it to the track and change tempo, it adjusts to match

the alorithm is very smooth - say speeding a live drummer loop done in the studio (an overhead mic track I used) speeded down to 110 from 125, quite smooth and instant slow groove!

it's nothing new but fast and best of all there is this show/hide media browser on the right which has a great library applet for the potentialy hundreds of thousands of loops

it's decent media tracking and management at the flick of a switch

thats as far as i've got with it, but now i've had the chance to use it at my leisure instead of in an apple store visit, it's pretty damned good

also of course the dvd contents which cant fit on this piddling 9.something h/d
contaisn fucking thousands of these loops, and actualy while nothing super new it's good content for media people, jingles, and all that sort of work to get instant 'real playing' loops of a huge variety of instruments including absolutely shitloads of 'ethnic' ones


add that to the massive EXS library and drum library..... no dongle, 300 quid

it's SONAR!!!!!!!!... i knew it!




oh yeah, there's 2 big new synths - wel they are new to me anyways having used V 6Pro a little and not having explored the thing much cos iw as working using it and couldnt play

one is a modeller thing i think and the other is like a much bigger ES2, there's also an fm synth, bass and guitar modelling plugs (inc cab sims)

anyways, now i've got a proper pc mouse bunged on it I realise it's actualy the bloody mac mouse i've always hated i think... even on this old G4 crate it feels easier and zippier using Logic than on the 8 core mac pro in the store! it is very different, feels like a PC now just cos of the mouse which sounds weird, but it does, odd.


Logic 8 is bugged apparently in a couple of major places, but everything i've done so far with it seems solid.. it's really no different to 5 with a PC mouse and it's WAY better than Pro 6!.... It's just got better organised menus and media browsing, better plugins, and more of them, plus the included media, great drumbox!!!! seriously, not as nice a grid as battery not as nicea gui or to load etc as battery or bfd or LM Linplugs etc, looks a tad cluttered and i think the text and bits are too small, but the synthesis section is excellent and it's got multiouts galore!! and that TRX0X style drumgrid pattern creator-player

ultrabeat either shows it's synth controls and you use a front horizontal X0X style on/off light row to programme it, or you can flip to top synth bit away and reveal drum x0x horiz grid lanes for all the drums!

thats really cool.. you can also adjust stuff per-note along with the note on/off

anyways mate i think you'd dig it, .. needs a mac tho, but i tell ya after 24 hours living with osx and logic..... i think it's gotta be done sadly cos Vista REALLY looks like it's going nowhere doesnt it? (mebbe not) and i would like to go above 1.5gb of ram!

Also PRO 8 can archive whole songs inc all audio, patches, samples etc (has done this since pro6).... i dunno about you but the amount of logic songs I have strewn across my networks is crazy, but if you move something then Logic looses it and cant load song items.. a total nightmare which archiving would sort for me like a dream

i'm starting to see a very cutdown system.. an almost silent work machine with just a small onboard drive and a couple of terrabyte firewire storage disks on a network.. sorted!

really mate if you have spent years fiddling with pc's, mac's now are just an ibm pc with a different OS... it's pretty easy - it's a very clean OS man, really good gui and looks more crisply in focus than xp somehow.. i'm using like an 8 year old HP 14" flat @ 75hz | 1024 x 768 and it's crisp as anything, and the OSX even had a driver onboard for the exact make/model monitor! lol

if i can manage to get it to do a screen capture AND very basic stuff in logic i'll knock up a little video and show you round it as another 'ex V5 die hard'

yipee kiyay!

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 9/16             03-Mar-08  @  01:00 AM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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hey Milan you too mate, i mean we've all decided we like Logic.. i like sonar, i like cubase, I used cubase for years and cakewalk/sonar, but i like logic and that means a mac i'm afraid eventualy

but am seriously, guys, we love our logic right? people are reporting plainly ludicrous amounts of tracks and plugins with these 8 cores (even the 2.8's)... to the point that you really will never have to think about it unless we all step up to 24/192 and above, but that's quite a way away i think and for some people they'll never go there.

mebbe the timing now is right? it wasnt with g5's they were junk compared to a decent cheap pc back then, but these machines now could be used for the next 10 years and never need to be upgraded if, y'know, 120 tracks all with eq and compression plus 100 synths and 50 reverbs is enuff for you  

roars with laughter, anyways you know me, i get excited about this stuff still sadly

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 10/16             03-Mar-08  @  03:50 AM   -   RE: How did people do anything with mac OS9?

k

Posts: 12353

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File?:  File



vocalanddrum_file_messin_logic8.mp3

did this with a drum loop turned into an apple loop and a snippet of vocal, both files from my boys college 'mix' task, messing with vocoder and compression and sidechaining

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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