Forums - Music tracks & feedback
Subject: Sleeper Cells
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Original Message 1/5 26-Jan-07 @ 07:00 PM - Sleeper Cell
Message 2/5 18-Feb-07 @ 08:15 PM - RE: Sleeper Cells
oh yeah and distort the drums!
G
Message 3/5 18-Feb-07 @ 08:53 PM - RE: Sleeper Cells
GrooveMonkey wrote:
This is kinda neat, but I would like to hear it slower, with a load of odd atmospheres floating about the place.
oh yeah and distort the drums!
G
Will do. ill take a look at that.
Cheers
Message 4/5 20-Feb-07 @ 04:52 AM - RE: Sleeper Cells
Well balanced mix in all - some choice textures. Perhaps blend some of the features together, that might go halfway to what I think GrooveMonkey means
That last sound is a great ending
Message 5/5 20-Feb-07 @ 06:41 PM - RE: Sleeper Cells
Musineer Productions wrote:
That choked riff and bass at 20 odd seconds is my favourite bit. Always good when it comes back.
Well balanced mix in all - some choice textures. Perhaps blend some of the features together, that might go halfway to what I think GrooveMonkey means
That last sound is a great ending
Thanks Mus, with regards to 'blending' do you mean fade in/out etc.... or more attention to the EQ side of things between transitions from one sound to another? (I know, still regard myself as a newbie to this game!)
Thanks
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