Forums - Music tracks & feedback
Subject: Free Spirit (Cheap Booze)
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Original Message 1/6 29-Nov-09 @ 04:43 PM Edit: 29-Nov-09 | 04:48 PM - Free Spirit (Cheap Booze)
Not very typical of me, but at least it finally has the kicks in the right place
cheers,
Rags
click me!
Message 2/6 29-Nov-09 @ 04:53 PM - RE: Free Spirit (Cheap Booze)
Good stereo positioning. Reminds me of those shivers you get sometimes.
Bravo!
Message 3/6 29-Nov-09 @ 07:48 PM - RE: Free Spirit (Cheap Booze)
it's all so quirky yet so defined, wow.
Message 4/6 01-Dec-09 @ 03:00 PM - RE: Free Spirit (Cheap Booze)
Actually, the stereo image is constructed like:
Kick, snare, sub bass: mono
High bass, some of the leads: fake stereo (L and R channels run through independent delay units
with some slightly different time... a few millisecs)
The rest: automated, and/or somewhat randomized.
Lots of sidechain compression / ducking is used, most of the reverbs are followed up by a very fast
compressor which is controlled by the kick, the high frequency effects are cutting through the bass
the same way, and of course the kick modulates the sub bass. All of the non-bassy elements are
high-pass filtered somewhere, except those which do not have any bass at all (hihats). Snare sound
is actually 3 different samples triggered simultaneously.
Thanks for listening!
/rags
Message 5/6 01-Dec-09 @ 07:17 PM - RE: Free Spirit (Cheap Booze)
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
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