Music software & plugins

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Music software & advances in personal computing have completely revolutionised & democratised music making over the last 20 years, both professionally & for the home studio. We've come a long way from the early days which initially started with computers simply providing a screen & mouse based way of working with MIDI as an alternative to the hardware sequencers of the time...
Non-destructive digital audio recording started to appear for the masses in the early 1990's, both in stand-alone form (which had to be synchronised to a separate sequencer for any MIDI parts), and in combination form with  MIDI & Audio multi-track recording softwares such as the early Cubase Audio & Cakewalk.

The next step towards the end of the 1990's & into the start of the 2000's was the introduction of two things: Reliable low latency audio soundcards & software instruments & effects which could operate in realtime. This was driven by key technologies of the time including Steinberg's VST (Virtual Studio Technology) Instrument protocol & ASIO sound-card driver technology.

As we entered the early 2000's everything started to become refined, with Plugin & driver technology from VST, ASIO & Audio Unit technology improving & further developing in combination with new & ever more powerful personal computers. In the last 10 years all this technology has come of age. Multi-core computer CPU processors combined with ever faster RAM memory & maturing audio music software technologies meant that we now entered the era where anyone could have a home recording & music making setup identical to those used in the professional sector for around the same price as an 8-track tape machine & mixer combination would have cost back in the 1980's & early 1990's. At this point - & still today - the only thing separating the professional sector from the home sector is outboard equipment & the amount of money the user has to spend on the computer & the software to run on it.

Music software can nowadays be divided roughly into two fields: The compositional software used to build & mix the song, known as the DAW (Digital Audio Workstation) & the instrument & effect plugins which run hosted in the DAW software. The 3rd field of software for music is the stand-alone software which usually takes the form of mastering software suites, stand-alone instruments &  'Groovebox' style softwares which offer music making in a form more closely resembling the older hardware Grooveboxes - drums, audio loops & other instruments with built-in effects but usually without full multi-track audio capabilities.

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DAW software evolution

DAW stands for Digital Audio Workstation, which is the computer setup - the hardware & software combination- used for audio tasks, whether it's music composition, audio editing & restoration or mastering. Nowadays the acronym DAW tends to mean the main music software you use for audio & midi sequencing & song creation.

The history of the DAW is a gradual evolvement. The MIDI technology standard was released in 1982/1983. In 1984 Roland released their MPU-401 MIDI interface standard, initially as a breakout box, but soon after in computer card format. The MPU-401 allowed computers to add MIDI ports.

These technologies allowed the creation of the first computer MIDI sequencers starting in the mid 1980's hosted on Commodore, Atari & early Mackintosh & Windows machines. At the same time in parallel, digital Audio recording & editing softwares were developing, starting with simple stereo editors, moving on to 4-track editors and eventually getting to full multitrack capability in the same way all computing devices upgrade in steps - 4 tracks, 8 tracks, 16 tracks, 32 tracks, 64 tracks 128 tracks etc by doubling the available audio track processing with each step.

The 1990's saw the start of MIDI & audio being combined to give us the first forms of the softwares we are all now familiar with: MIDI & audio recording tracks living side by side in the same program, allowing the user to create Midi & audio compositions in the same arrangement working area.

The final part of the story is the introduction and takeover of plugin technology for effects and then instruments which has matured over the last 20 years to bring us to the point we are now. Here's a timeline of key softwares along the journey to the DAW standard we have today:

Early key DAW softwares

Steinberg Cubase

Coming out of Steinberg's Pro-16 & Pro-24 software, in 1989 Steinberg switched to Atari & Cubase was a huge hit. MIDI sequencing only, but the Atari 1040 & 520's dedicated MIDI Bus made for absolutely rock solid timing. Before audio & midi tracks all together in the same program appeared, you'd sync your Atari to something like SAW running on a Windows PC using an ISA MIDI card. Cubase like Pro-24 before it requiered a dongle, but the common availability of a cracked version of Cubase -humourously registered to a 'Mike Hunt' on the boot screen - meant the software spread like wildfire and everyone could have Cubase for the cost of a secondhand Atari from the free ads. In fact there was a rumour that Steinberg themselves released the crack to push adoption of the software. Was it true? Who knows? But users switched from their hardware sequencers in droves to adopt the much easier screen based sequencing without sacrificing the rock-solid timing they'd been used to with hardware.

Digidesign Sound Tools

1989 & Sound Tools was available for Mackintosh SE or Mackintosh II computers, but also with Sound Tools II it could be used with Atari Mega ST 2 or 4. Sound Tools was comprised of three components: The Sound Tools software itself, the AD IN Analog to Digital converter unit & the Sound Accelerator card which was a stereo digital-to-analogue convertor and digital signal processor (DSP). For the Atari, the system comprised a Sound Accelerator card (featuring a Motorola 56001 DSP chip) & the external Sound Tools Analog Interface featuring 2 inputs & 2 outputs switchable between -10 & +4. There was an options Sound Tools Digital Interface box which offered ES/EBU & S/PDIF in/out with front-panel switches to select between Transmit/Recieve, S/PDIF or AES/EBU, Record Source (AD In or DAT In/Out), Sample Rate (32k, 44.1k or 48k) & Emphasis On/OFF. Sound Tools was very expensive once you factored in the Mackintosh computer itself and the Digidesign package & a decent sized external HD (which were hugely expensive at the time) but it allowed non-destructive editing & manipulation (such as time stretch) of stereo audio files at a time when editing was still done on tape with a razor blade & is therefore the grandfather of all DAW music softwares which include digital audio tracks.

Opcode Studio Vision

1990 & Opcode updated it's Vision sequencer to include digital audio recording tracks using Digidesigns Sound Accelerator card. This was the first sequencer to deliver MIDI & Audio recording and editing in one program, but not 'Native' (host computer CPU driven) processing. That first goes to the Atari Falcon & Cubase...

Pro Tools

1991 Digidesign upgrade Sound Tools which becomes Pro Tools and now offers 4 tracks of audio recording via external DSP processing.

Nubus 4-voice audio card featuring 2 x Motorola 56001 DSP chips which connected to the Pro Tools audio interface rack with 4 balanced XLR ins & outs

Pro Tools 2.0 1994 + 4 channel expansion kit (more cards & racks) to get 8, 12 or 16 channels of i/o - required grey matter sysaxe scsi HBA to handle more files & greater throughput

1994 TDM Starter kit. Flexible routing + DSP processing & mixing - Digidesign's newly developed time-division multiplexing technology, which allowed routing of multiple digital audio streams between DSP cards. With TDM, up to four NuBus cards could be linked obtaining a 16-track system, while multiple DSP-based plug-ins could be run simultaneously and in real-time

1995 - 1997 pro tools III - 16 voices on a single card with SCSI included TDM onboard & DSP farm included - 888 & 882 racks - 3 cards could be linked for up to 48 tracks

1996 Pro Tools 3.21 - TDM & switch to PCI when apple switched & dropped Nubus.

1997 New PCI Audiomedia card allows Pro tools to run on windows for the first time due to PCI slots

1997 - 2002 - pro tools 24 - 24bit - It was at this point that the migration from traditional, tape-based analog studio technology to the Pro Tools platform took place within the industry.[17] Ricky Martin's "Livin' la Vida Loca" (1999) was the first Billboard Hot 100 number-one single to be recorded, edited, and mixed fully within the Pro Tools environment,[43] allowing a simpler and meticulous editing workflow (especially on vocals)

2010 - Pro Tools 9 Native. No more dsp cards

Cubase Audio

1992 Cubase Audio Mac was released which like Opcode Studio Vision combined MIDI and audio recording tracks in the same program, but again, like Opcodes product, Cubase Mac required the Digidesign's Sound Accelerator card.

Cubase Audio Falcon

1992 The Atari Falcon was released & to go with it so was Cubase Audio Falcon, which was the first to combine MIDI & audio recording (16 tracks of audio) in the same program but without the requirement for an add-on accelerator card. What made it even better was the Falcon 030 came equiped with a DSP chip with connector build in (Motorola 56001, the same as in the Digidesign Sound Accelerator cards). This DSP connector was designed exactly to connect things like audio interfaces or to perform graphics acceleration.  
You could buy the Soundpool audio in/out boxes from SoundPool GmbH (still operating today) and therefore add on the Soundpool Analog 8/4, the Soundpool S/PDIF & the Soundpool ADAT boxes, which could all be daisy-chained to the DSP port of the Falcon. The Falcons built in SCSI connector then allowed you to easily bolt on a fast hard drive capable of handling decent audio track counts. The combination of all this meant you could have a multi in/out Cubase DAW workstation as early as 1992/1993, allowing you to mix your Cubase audio tracks on their own mixer channels alongside your MIDI hardware channels all together at a price massively cheaper than the Pro Tools platform on Mackintosh (about 12 grand!!). Sadly Atari discontinued the Falcon just a year later in 1994 to focus on their Jaguar games console... which might have been a mistake in hindsight.

Korg Soundlink

1992 Korg SoundLink - We're giving this system an honourable mention because although it didn't sell very well due to the price which was perhaps aimed at pro radio stations & the like, the Korg Soundlink system back in 1992 was quite revolutionary as a stand-alone digital recording & editing system with included midi sequencer. The SoundLink system spawned the Korg 1212 PCI card which was an early groundbreaking ASIO & Emagic EASI compatible multi-i/o soundcard in the late 90's. If you want to hear Soundlink in action, listen to the seminal 1995 ambient trance album Surrender To The Vibe 1 on Phantasm records which was mixed by Phil McDonald (TauFactor) when he was still working at Korg before he moved to Novation. An amazing sound for the time!

Ensoniq PARIS

1997 paris system, card, external rack & software

IQS SAW 4-Track

1993 saw Bob Lentini's initial offering, SAW 4-Track (or SAW Classic) for Windows which almost everyone had as a Warez copy. Lentini wrote his s/w in assembly language which made it incredibly small & efficient. SAW 4-Track became popular particularly with UK drum & bass creators in the early 90's with it's easy ability to chop, edit & arrange loops on 4 tracks with exceptional audio quality. Back in the day people would sync SAW running on a Windows 3.1 PC to something like an Atari running Cubase by using an ISA MIDI card, syncing SAW to the MIDI sequencer to get 4 tracks of digital audio + MIDI instruments all then mixed together on your mixing board.

IQS SAW Plus

1995 & Lentini's next major offering was SAW Plus which offered 16 mono or stereo tracks, and again was easily available in Warez form so everyone had it. Easy of availablity at a time of dial-up modems was helped by the fact Lentini's hand written Assembly code meant this 16 stereo track audio multitrack weighed in at just 700kB & could fit on a floppy disk! In the mid to late 90's Lentini's software was streets ahead in the field of software multitrack, but as virtual instruments started to appear & products from Steinberg, Digidesign & Emagic became more powerful Lentini's SAW products  started to fade & become less popular.

Cakewalk Pro Audio

Released around 1995, Cakewalk Pro Audio v4, was the first PC application to combine multi-port MIDI sequencing with multitrack hard disk audio using internal PC soundcards. Written only for Windows since it's DOS formulative days, Cakewalk was so easy to get as a Warez download, pretty much everyone had a copy. There was no realtime processing of fx and all audio had to be mixed to a final stereo out as there were no multi-out Windows soundcards yet at that time, but this was a gamechanger.

Cubase VST

Released in 1996 Cubase 3.02 for Mac introduced Steinbergs VST protocol to run plugin audio effects powered by the host CPU with no requirement for accelerator DSP card, but 3.02 also introduced support for Digidesign's Audiomedia III card.

"The complete set of Waves PlugIns is ready for VST now. Arboretum's Hyperprism also offers a set of 21 Processors for VST. Cubase VST 3.02 also from now on supports Digidesign's Audiomedia III and Korg's 1212 Digital I/O card"

3 years later in 1999 the introduced VST 2 which added the ability for plugins to receive midi & introduced the first VSTi Virtual Instrument protocol. Steinberg made their VST Software Development Kit (SDK) public so anyone would write VST plugins and this established the VST plugin protocol which most daws can use today.

Sonic Foundry Acid

Released in 1998, ACID could be loaded up with audio loops which would auto time-stretch allowing the user to easily create compositions from audio parts all layered in sync. This created the term 'Acid Loop' which was trademarked & it was the first reference in popular use with the genral public to describe audio which would change tempo to any speed set. Everyone had a copy & it was massively popular for people making their first steps into digital audio composition on Windows PC's, including kids making beats at home, deejays and pro producers alike. This software therefore is the daddy of all the Auto time stretching we now all have in every DAW we use.

Logic Audio

1996 Emagic Logic Audio for Mac 2.5 is released offering support for TDM plugins. Following very quickly soon after in the autumn of 1996 Logic was made available for Windows 95 with a maximum 8 tracks powered by host CPU.

Logic Audio v3.0 appears in 1998 & introduced 11 Native Processing plugin effects: Seven different single-band EQs that could be combined to form powerful EQ sections, plus reverb, delay, flanger and chorus. This version of Logic also bumped the max audio tracks to 32.

Emagic's own Audiowerk8 card or Korg's 1212 I/O cards

Synapse Audio Orion

Released around 2000 Synapse Audio's Orion is being given an honourable mention here as the German DAW that was so ahead of it's time & so well written but one assumes it failed to attract a larger enough user base and was discontinued. For making dance music at the release date of 2000 this DAW offered some of the best & most cleverly thought out features. Orion bundled a huge suite of superb sounding instruments including a really accurate 909, 303 & more, also allowed use of VSTi's and really it was such a damned shame this never made it. You'd have to use Orion to see how they approached things and found solutions nobody else thought of that were streets ahead of the competition. Synapse Audio still exist today making a range of plugin synths including their (at the time) much vaunted Dune synth. RIP.

Did we miss a classic DAW from the past? Do you own any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

The DAW software today

DAW stands for Digital Audio Workstation, which is the computer setup - the hardware & software combination- used for audio tasks whether it's music composition, audio editing & restoration or mastering, however nowadays the word DAW tends to mean the main music software you use for audio & midi sequencing & song creation.

All DAW softwares nowadays are basically sequencers for composing audio & MIDI parts together, all in sync, within a single unified composition software. Early DAW softwares such as Cubase Audio & Cakewalk only offered digital audio recording & external MIDI hardware sequencing & the whole lot was then mixed in the traditional way using an external mixing desk, but software plugin instruments & effects came along, born out of the Steinberg VST technology, and nowadays most people use software instruments running in plugin format inside the DAW software rather than traditional hardware MIDI synths, samplers and drum machines and external hardware effect processors.

Here's the main DAW softwares used today in no particular order.

The main DAW softwares

Cubase

Steinberg's Cubase started life as PRO-24 a MIDI only sequencer software on the old ATARI ST & Falcon platform & evolved over the years from Cubase Audio into Cubase VST & finally the full blown Cubase product of today. Heavily promoted via 'Lite' versions of the product given away free with audio interfaces, Cubase works on both Windows and MAC platforms and has established itself as one of the most used DAW softwares.

Logic Pro X

Starting life as Notator & Creator software from the German company C-Lab (which later became Emagic) Logic originall ran on both Windows & Apple platforms until Apple purchased the company & it's product in 2002 & soon made it OSX only. Apple Logic Pro X updated the product from the older Logic 9 & since then Logic has gained a reputation of giving amazing features for a super low price.
The most recent Logic Pro X 10.5 saw the introduction of Live Loops, ported across from Garageband on iOS, which is a 'Scene' & loop based composition & arrangement protocol which is now a direct competitor to Ableton Live which reviously had been the only DAW offering this way of working.

Ableton Live

Ableton Live appeared in 2001 and delivered a different and more Live-performance orientated approach to music composition aimed at deejays & dance music makers. Ableton Live does have a more traditional linear compositional mode but it's main difference is that it works in a way where the user can create different 'scenes' (combinations of say a drum beat, bass & synth pattern) which can then be triggered on the fly in any order the user likes. In this way Ableton offered a more deejay hands-on apporach to music making & was squarely aimed at the electronic & dance music market.

Fruity Loops

Starting as a small stand-alone drumbox type software, Image Line's Fruity Loops gradually evolved into a full on linear format DAW software but with the emphasis very much on using audio loops combined with instrument playing patterns. Back in the 90's before reliable DAW softwares, young beginner music makers wanting to make hip-hop, grime or dance music would have turned to the cheapest solution; a secondhand Akai MPC or other Groovebox type unit, but by the early 2000's any young beginner music maker still living at home turned to Fruity-Loops which was widely available in crack form & which could run on the home PC. Fruity-Loops thus became a big software with a huge-user base for the new generation of dance & hip-hop/grime music makers, many of whom have now become named artists and/or producers.

Cakewalk Sonar

Cakewalk started life as a MIDI only sequencer software similar to early Cubase or Logic but running on Windows only. in the mid 90's Cakewalk Pro Audio appeared & was the first to offer home users reliable audio recording alongside MIDI tracks inside their software, partly the widespread use of Cakewalk products was due to crack software being widely available. Cakewalk Pro Audio appeared next offering audio & MIDI sequencing combined in the same multitrack work space, but as with all early MIDI/Audio DAW softwares there was no realtime effects so audio had to be processed with FX such as EQ 'Off-Line' (NOT in realtime) & all audio tracks had to be mixed down to stereo inside the software. Many users at the time had the opinion that audio recorded in Cakewalk had subtley a more 'analog', upfront sound that audio recorded in Cubase or Logic. Cakewalk went through a big revision in the early 2000's and their flagship DAW product was re-released with the new name SONAR. Sonar relied on Windows WDM driver protocol which never really delivered or became widely accepted, & gradually, despite bringing many great features to the software, Sonar's popularity decreased from Cakewalk's wide user base of the late 90's.

Studio One

Studio One is a DAW software made by Presonus and was released in 2009 & was designed by two guys who had previously worked extensively for Steinberg on the Cubase & Nuendo DAWs. Studio One has been gradually aquiring more and more users over recent years, possibly fuelled by the free & reduced version of Studio One Artist given away free with other Presonus products like their big selling audio interfaces. The free Studio One Artist offers an affordable upgrade path to the full blown Studio One Professional. Studio One offers all the usual high-end DAW features including video intergration & is a very highly respected but lesser used DAW software.

Reaper

Cockos Reaper was released in 2006 and was initially 100% free. Reaper was perhaps designed to offer a good quality alternative to the usual Cubase, Logic or other 'paid-for' DAW's. Reaper has all the usual DAW features & runs VST or AU plugin instruments & effects. It's a very popular software with a large user base.

Pro Tools

Digidesign's Pro-Tools has always been seen as the 'Professional' audio DAW because in it's earlier forms it offered total integration with hardware DSP accelerated PCI cards to deliver realtime effects processing. This, combined with a wide selection of very high-end audio in/out rack devices, and with Pro-Tools being owned by AVID who still make the film & TV industries most used editing software allowed Pro-Tools to establish itself as the digital audio recorder software for pro studios. However, the processing power of computers grew more and more powerful, until Pro-Tools competitors could offer the same realtime high-end effects powered by Native processing (all done by the CPU) and the requiremnt for integrated systems of DSP acceleration cards combined with a DAW software decreased. Pro-Tools itself eventually switched to 'Native' processing & it's probabnly fair to say it;'s user base has decreased ever since.

Garageband

Apple's Gargeband started life in 2005 as a basic but capable free music making DAW available on the Mac platform only, designed by Gerhard Lengeling of Emagic after Apple bought the Emagic company in 2002. The first Garageband could record 8 audio tracks, adjust the pitch & timing of audio & it also included basic automation for volume & pan. Gradually more Logic technology was added and the later Garageband versions then became more and more a cut down version of Logic Pro & allowed a seamless transition from Garageband to Logic with GB song files able to be opened and further worked on in Logic.

GB is 100% free on OSX platform, used Audio Unit technology and offers one of the most comprehensive & filly featured DAW's for the beginner & experienced musician alike.

Digital Performer

Digital Performer by Mark Of The Unicorn (MOTU) company was originally designed as a front-end to Digidesign's Audiomedia hard disk recording system, which later became Pro Tools. Digidesign's AudioMedia was a single slot expansion card that recorded and played back up to eight virtual tracks through the card's two analog in/outs and two digital (S/PDIF) in/outs. Digital Performer was hugely popular because it integrated MIDI & Audio tracks together in the same workspace for commposition & mixing. Early Digital Performer (and other DAW's) used Digidesigns TDM DSP accelerator cards for audio processing to get realtime suff like eq & compression & orher effects, but when computers started to get powerful enough to offer 'Native' host processing Motu designers wrote the Motu Audio System (MAS) plugin engine (similar to VST) which would allow Digital Performer to talk to the OSX system and deliver host based processing for FX and audio without the use of  DSP cards. From that point in the very early 2000's Digital Performer was re-written from the ground up and started life as a completely stand-alone DAW software for Mac & Windows.

Reason

Reason started life as Propellerheads ReBirth in 1998, a simple stand-alone software which spread all over the world in crack form offering a TB-303 & TR-808 (and later also TR-909) emulation all in one. With the 2nd wave dance music craze sweeping the world, ReBirth offered instant access to the much sought after TB-303 sound combined with classic Roland analog TR drums. You could create patterns & export them as rendered high quality audio files. From there Propellerheads started work on the Reason software released in 2000. Reason was the logical extention of the early ReBirth. It took the classic old-school style of making electronic music with older hardware and created the entire experience in a stand-alone software form rack. Reason initially offered no audio track recording at all but was instead a complete rack suite of sound modules (drums, synths, sample player etc) and effects, all of which could be configured together using virtual patch cables to recreate the traditional classic hardware based studio setup. Reason later introduced audio recording with their Record software in 2009. Record again emulated a classic hardware audio recording setup complete with SSL 4000 series styled mixer. in 2011 Propellerheads announced a new version of Reason which would intergrate the audio recording of Record which was then discontinued & Reason since then offers audio recording tracks alongside the software instrument & effects rack system all integrated into one package & also supports 3rd party VST plugins. Reason can also run inside any DAW as a VST plugin.

Nuendo

Reason started life as Propellerheads ReBirth in 1998, a simple stand-alone software which spread all over the world in crack form offering a TB-303 & TR-808 (and later also TR-909) emulation all in one. With the 2nd wave dance music craze sweeping the world, ReBirth offered instant access to the much sought after TB-303 sound combined with classic Roland analog TR drums. You could create patterns & export them as rendered high quality audio files. From there Propellerheads started work on the Reason software released in 2000. Reason was the logical extention of the early ReBirth. It took the classic old-school style of making electronic music with older hardware and created the entire experience in a stand-alone software form rack. Reason initially offered no audio track recording at all but was instead a complete rack suite of sound modules - drums & synths and sample player etc - and effects all of which could be configured together using virtual patch cables to recreate the traditional classic hardware based studio setup. Reason later introduced audio recording with their Record software in 2009. Record again emulated a classic hardware audio recording setup complete with SSL 4000 series styled mixer. in 2011 Propellerheads announced a new version of Reason which would intergrate the audio recording of Record which was then discontinued & Reason since then offers audio recording tracks alongside the software instrument & effects rack system all integrated into one package & also supports 3rd party VST plugins. Reason can also run inside any DAW as a VST plugin.

Did we miss a DAW from the list? Do you own any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

Software effects

Realtime software plugin effects & audio processors such as equalisers, compressors, delays & reverbs etc started life in DAW's running off NuBus & PCI accelerator cards housing DSP (Digital Signal Processing) chips which could handle the processing of audio in realtime. This technology introduced the Digidesign Pro Tools TDM plugin format which ruled supreme for several years.

in the late 1990's more advanced versions of the humble Creative Labs Soundblaster & Yamaha's SW1000XG audio cards could run DSP effects as well as handling audio in/out duties, but companies like TC Electronics & Universal Audio started to deliver their own dedicated DSP devices with the TC Electronics' PowerCore and Universal Audio's UAD cards respectively. These cards didn't handle audio in/out but were entirely dedicated to handling high computing power DSP FX processing and they could be integrated into all the popular DAW softwares.

So at first, realtime FX (which processed the audio streams in realtime rather than having to render/bounce an 'effected' new bit of audio) were only available via DSP add-on cards, but that all changed once computers started to get enough CPU power to start to handle these tasks themselves - When the computer CPU does all the processing for plugin FX & Instruments this is known as 'Native Proccessing'.

Native plugin processing started to become a reality with Steinbergs VST technology released in 1996 & then updated in 1999 to add MIDI which was the start of VST Instruments (VSTi). At around the same time Emagic started to offer their own Native plugins for Logic & the Native hosted plugin was now a firm reality available to most users who could afford a decently powerful Windows or Mac machine.

When Steinberg introduced the open source Cubase VST protocol in 1996, Waves had a selection of plugins ready to go for it's release & this is why Waves became such a big player in the Plugin scene, going on from there to consolidate their position in the early days as one of the first big effect plugin purveyors in VST format for DAWs

So in the mid to late 1990's we started to see 'Native' plugins powered by the host computer's CPU, but for real power you still needed a DSP card solution, so in the latter half of the 1990's & on into the first half of the 2000's, 'Native' & DSP plugin use overlapped until the eventual takeover of Native processing once multi-core computers appeared & started to get powerful enough to handle the extra workload of processing multiple plugin FX, plugin Instruments & audio playback all together.

Dedicated DSP accelerator cards can only run plugins from the same company that makes the card, they can't run 3rd party plugins, so the quality of the plugin FX available for the platform determined the popularity of the brand. Universal Audio became very big in the plugin market by virtue of the fact their UAD DSP cards offered plugin emulations of classic studio hardware effects that the company already owned the rights to, such as the Teletronix LA2A compressor & the Universal Audio 1176 compressor, all brands owned by Universal Audio or being subsidiaries of the company. The DSP card era established Universal Audio as one of the biggest for emulations of classic hardware & still today UA offers plugin only for it's UAD DSP systems with various DSP hardware 'host' units available which connect to your Computer via USB 3/C, Thunderbolt or in PCIe card form.

This was the era that towards it's end-days also gave us products like the Emu 1820m (which offered DSP hosted FX on it's PCI connecting breakout box (coming out of the Creative Labs earlier Soundblaster DSP tech after Creative purchased E-mu) and the Focusrite Liquidmix, a firewire external DSP device which offered emulations of classic Eq's and compressors which could process audio in realtime inside your DAW. .

As the 2000's rolled on multi-core x86 CPU's from Intel & ADM combined with faster & faster bus & ram speeds meant the end for DSP card based plugins in all but the most hi-end setups. Computers eventually reached the point of having enough processing power to not only handle the multiple streams of audio but multiple fx processing in realtime as well. Since the early to mid 2000's therefore it's been host-based 'Native' processing all the way for the vast majority of users, which basically means that pretty much all plugins are available from all companies for all DAWs rather than being dedicated to a fixed DSP card from a particular manufacturer.

Classic early software FX

Digilogue Blue series

Back in trhe early 2000's the Digilogue Blue series offered a completely free set of plugin effects, including: Blue Compressor, Blue Gate, Blue Stereo, Blue Reverb, Blue Phaser, Blue Parametric Eq, Blue Multitap, Blue Flager, Blue Filter, Blue Delay & Blue Chorus. At the time they were great little free plugins.

Kjaerhus Audio Classic series

Again from the early 2000's Kjaerhus Audio offered a collection of 9 free plugin effects, comprising: Classic Compressor, Classic Auto Filter, Classic Chorus, Classic Delay, Classic Eq, Classic Flanger, Classic Master Limiter, Classic Phaser & Classic reverb. A great free bundle of plugins.

Antress Modern collection

From the early/mid 2000's the Antress Modern collection of plugins caused huge arguments online because whoever made them revealed nothing about who they were & some people loved them and other claimed they were terrible & simply used GUI's to make you think you were getting classic emulations which you weren't. The Modern range comprised: Modern VBME (looks like a DBX160), Modern VFME, Modern VLME, Modern VPME (looks like an LA2A, Modern VRME (looks like a Manley), MODERN VSME (Looks like an 1176), Modern Amplifier, Modern Analoger, Modern Channel, Modern Compressor, Modern Deep Purple, Modern Equaliser, Modern Exciter, Modern FFT KomFreeSsor, Modern Illusionister, Modern Limiter, Modern Meter, Modern Spacer, Modern Transformer. Still available today (but revised list with some gone and some new additions) they each do have a very different sound, but the argument still goes on.

HybridAlien MidiGate

Released around 2002 this super free VST plugin could be inserted on any channel & then  appeared in your DAW as a VSTi destination which you could create MIDI patterns for thus allowing MIDI notes to control it's gate feature for super gating effects. A real game changer at the time for gating synth effects in dance music.

Antares Autotune

This is what Antares Autotune looked like when it was released back in 1997. The software that either ruined the music industry or allowed creative vocal effects, depending on your point of view.

Waves Rennaisance compressor

The Waves RCL Rennaisance Compressor was a huge hit & one of the early 'qualty' plugin compressors. The Renaissance Compressor was available in the Gold Native bundle, Gold TDM bundle, Renaissance Collection Native, and the Renaissance Collection TDM from Waves.

Jezar @ Dreampoint Freeverb

Released in 2000 & written by the mysterious 'Jezar' character, the Dreampoint Freeverb was the first 'studio quality' free reverb. Freeverb used a 'Schroeder reverberator' algorithm & was made open source, thus it was used as the basis for imany reverb plugins that followed and is mentioned in multiple documents across various University study papers. At the time it claimed to be a simple reverb that was as good as or better sounding than even the highest end reverbs from the likes of TC Electronics & it didn't fail to deliver.

Current popular software FX

Digilogue Blue series

Back in trhe early 2000's the Digilogue Blue series offered a completely free set of plugin effects, including: Blue Compressor, Blue Gate, Blue Stereo, Blue Reverb, Blue Phaser, Blue Parametric Eq, Blue Multitap, Blue Flager, Blue Filter, Blue Delay & Blue Chorus. At the time they were great little free plugins.

Kjaerhus Audio Classic series

Again from the early 2000's Kjaerhus Audio offered a collection of 9 free plugin effects, comprising: Classic Compressor, Classic Auto Filter, Classic Chorus, Classic Delay, Classic Eq, Classic Flanger, Classic Master Limiter, Classic Phaser & Classic reverb. A great free bundle of plugins.

Antress Modern collection

From the early/mid 2000's the Antress Modern collection of plugins caused huge arguments online because whoever made them revealed nothing about who they were & some people loved them and other claimed they were terrible & simply used GUI's to make you think you were getting classic emulations which you weren't. The Modern range comprised: Modern VBME (looks like a DBX160), Modern VFME, Modern VLME, Modern VPME (looks like an LA2A, Modern VRME (looks like a Manley), MODERN VSME (Looks like an 1176), Modern Amplifier, Modern Analoger, Modern Channel, Modern Compressor, Modern Deep Purple, Modern Equaliser, Modern Exciter, Modern FFT KomFreeSsor, Modern Illusionister, Modern Limiter, Modern Meter, Modern Spacer, Modern Transformer. Still available today (but revised list with some gone and some new additions) they each do have a very different sound, but the argument still goes on.

HybridAlien MidiGate

Released around 2002 this super free VST plugin could be inserted on any channel & then  appeared in your DAW as a VSTi destination which you could create MIDI patterns for thus allowing MIDI notes to control it's gate feature for super gating effects. A real game changer at the time for gating synth effects in dance music.

Antares Autotune

This is what Antares Autotune looked like when it was released back in 1997. The software that either ruined the music industry or allowed creative vocal effects, depending on your point of view.

Waves Rennaisance compressor

The Waves RCL Rennaisance Compressor was a huge hit & one of the early 'qualty' plugin compressors. The Renaissance Compressor was available in the Gold Native bundle, Gold TDM bundle, Renaissance Collection Native, and the Renaissance Collection TDM from Waves.

Jezar @ Dreampoint Freeverb

Released in 2000 & written by the mysterious 'Jezar' character, the Dreampoint Freeverb was the first 'studio quality' free reverb. Freeverb used a 'Schroeder reverberator' algorithm & was made open source, thus it was used as the basis for imany reverb plugins that followed and is mentioned in multiple documents across various University study papers. At the time it claimed to be a simple reverb that was as good as or better sounding than even the highest end reverbs from the likes of TC Electronics & it didn't fail to deliver.

Did we miss a plugin effect from the lists? Do you own any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

Software instruments

Native hosted Software instruments started to become reality with the 1999 introduction of Steinberg's VST 2 technology which added MIDI to it's oroginal VST plugin format. Now plugins could recieve & send MIDI & this started the Native plugin Instrument revolution.

The early days of VSTi instruments was a bit hit & miss tbh, because while the technology did allow a software instrument to generate sound via MIDI, playing those early instruments in realtime was only possible with a very low latency audio interface (soundcard) which would allow the instrument to almost instantly output a sound upon recieving a MIDI note, & soundcards & drivers hadn't really caught up at this point.

At the same time Steinberg introduced it's VST V1 protocol in 1996/1997 they also introduced another technology called ASIO (Audio Stream Input/Output). ASIO was a driver technology that bypassed the Windows operating system software layers and allowed the host software to address the soundcards Kernel directly. By shortening the route from host software to the aoundcard this reduced latency. This was the start of low latency audio interfaces which at first were in soundcard form.

The problem however in the late 1990's was that we were still in the era of quite primative older soundcards like the Soundblaster Live, while higher-end users using the recent digital audio multitracks on Windows were using cards like the Turtle Beach Tahiti & Digital Audio Labs Card-D. none of which had fast ASIO drivers. The ASIO4All project created ASIO drivers for the humble soundblaster, but things didn't really come together until the new generation of soundcards with fast ASIO drivers hit the market.

in 1997 when Steinberg dropped the VST & ASIO technology, Emagic released their own plugin & driver format for Logic products only. Emagic's audio protocol was called EASI (Emagic Audio Streaming Interface) driver technology which was similar to ASIO, available for any developers to write drivers for their products, but after some initiail EASI offerings most companies dropped EASI in favour of ASIO.

So in 1997 you could get the Emagic branded Audiowerk-8 soundcard. Before the Audiowerk 8 the only way to get seperate outputs from Logic Audio was using pro-Tools hardware & DSP plugins which it was still compatible with until Logic Audio v3.0 which brought in Native plugins.

Another early 'first' soundcard was oddly from Korg via their 1212 PCI card which they made available seperately from their SoundLInk digital system in 1996.

These were examples of the new wave of early PCI cards which offered compatibility with the new EASI (Emagic) or ASIO (Steinberg) driver technologies.

The real revolution however started in 1999 with the Event series of soundcard. The Event Gina, Darla & Layla soundcards were PCI based and featured a 24bit Motoroal DSP chip bypassing the requirement for DMA to process audio streams from the DAW. Finally we could get a soundcard which would work in any DAW (Cubase, Logic, Cakewalk, Soundforge, etc) with fast ASIO drivers and this was the moment from which realtime playable software VST intruments started to become a RELIABLE reaility.

Classic early software instruments

Hammerhead

Bram Bos Hammerhead was a freebie that could create moster dance orientated drum patterns. patterns could then be rendered off as audio files for use elsewhere. This software really thumps! Bram Bos went on to create Steinberg's B-Box instrument which was based on Hammerhead.

ReBirth RB338

Here's the Mk1 version of ReBirth RB338 featuring only a TR-808 drumbox with the basslines. Propellerheads released this stand-alone instrument in 1998 & the world went mad & everyone had a crack of it. Not a plugin instrument, but you could program patterns of the extremely accurate TB-303's and the TR-808 emulations and save them as audio files yould then load into your DAW. Later version added the TR-909.

Stomper

Master Zap's Stomper. Sadly this is the only image I have of the original Mk1 version freeware. Stomper was a drum synth which allowed you to make big fat banging dance music orientated drums, particularly kick drums, but it could do any synth type drums including Syndrum style toms, lazer blips and all the rest. These could them be exported to .wav for use in your DAW or sampler. Many of Stomper algorithms were included in the Ensoniq ASRX PRO because Ensoniq contacted ZAP and got a licence to include them in their new (at the time) machine. Still available today in a improved version, get it!

Superwave P8

Chris Gill's Superwave P8 from around 2003 is a freeware VST synth which emulated trhe JP-8000 supersaw sound and more. It was a afantastic breakthrough at the time offering the supersaw sound to anyone for free! Still available today in revised form from Superwave, Chris's plaugin brand which offers many other synths he's designed since.

D-Lusion Rubberduck

It's 1997 & Rubberduck appears as an incredibly good TB-303 emulator but also does Sine & Triangle waves from the Oscillator section. Additionally you could load up to two loops into the decks and play along and compose to them. Export was to .wav, but Rubberduck allowed you ro export AND tweak the 303 controsl at the same time, so the software basically streamed your 303 perfomance out to .wava after which it could be imported to any DAW.

Software Technology VAZ

Sadly this is the only image I have of the original VAZ from 1999. This Martin Fay UK designed synth went on to update in different revisions, but started life as a very analog sounding 2 oscillator monosynth instrument with built in sequencer & you could even play it from a midi keyboard! Sequences are saved to .wav export for loading into your DAW.

Bioroid Creakbox

Initially released stand-alone, a V1 VST followed soon after around 2003 & offered an incredibly accurate TB-303 emulation with it's own built in TB style sequencer featuring Velocity & Slide per step. Creakbox also sent out midi from it's controls which could be written to it's track in a VST host. Fantstic little freebie instrument that upped the game on 303 emulation at the time.

Audiorealism ABL

Coming along in 2003 the Audiorealism ABL Bass Line synthesiser was at the time the best TB-303 emulation in software form you could get. The ABL cost a measly 95 euros and was a full emulation of the original TB-303 including the sequencer. If you knew how to program a real 303 this was near as dammit identical. The ABL clocked to the DAW host and had built in distortion to boot! A total classic. Still available today in V3 form from Audiorealism.se for around 100 euros, it's hard to find a better 303 emulation.

REFX Vanguard

Before Nexus... Vanguard was the synth that put reFX on the map. Released around 2004 Vanguard offered emulations of most analog synthesiser types & soon became a big hit particularly with trance producers. Vanguard was equipped with 31 different type of oscillators, including uncommon digital oscillators with fresh modulation options. There was also 13 filter types including a new kind of combined dual-filter variations. Vanguard also featured Trancegate, a 16-step stereo-gate to create rhythmic gated patterns and the Arpgeggiator comes with inspiring patterns and several play modes. In addition to these creative tools Vanguard is equipped with a delay and reverb. Kind of like the Access Virus of plugins.

Steinberg Neon

Added for posterity because this was the first synth included in Cubase VST. Simple 2 Oscillator synth which is ok for basslines and a bit more.

Did we miss a classic early software synth from the list? Did you own or use any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

Current BIG plugin synths

Software synths have come a long way from the early stand-alone days, and through the early iterations of plugin protocol. Today with hugely powerful computers they offer almost unlimited power & every type of synthesis know to man. Further to this, many of the big modern software synths behave mpre like workstation synths of the hardware days & include everything required in the way of sequencing, arpeggiators & fx to the extent that you can almost create the entire compisition using the one synth and norhing else required.

Further to this we've seen the rise of the add-on sound-pack, much the same way as games have evolved to be so much about selling the DLC and Loot-Boxes. Modern big-hitting mega-synths like NEXUS & SERUM offer a huge selection of download sound preset packs & this is a growing trend which in some ways is not bad at all because it creates openings for dedicated & skilled sound designers to create content for sale by the synth manufacturer or through 3rd party vendors. In other ways it further democratises dance-music making with new users having easy access to sounds of every genre many of which come with sequences designed to work with the sound right out of the box.

Here's the current big hitters in software synths particularly orientated to making dance music productions, film score and more.

Classic modern software synths

LennarDigital Sylenth

Another of the few budget old Roland synths that won't break the bank. Needs a CV-clock to run the sequencer or you can play it live from the keys. Lots of realtime controls with this affordable classic.

reFX Nexus

The original & best! Superbly modelled 808 & 909 kits with separate outs for drums & you can mix & match kits to create 909-808 hybrids, all in a handy 19" rack format.

Xfer Serum

A cheap, controllable, genuine Roland oldie which can be clocked with midi-CV. It has plenty of realtime controllers to mess with & a built-in pattern sequencer, sorta like an SH-101 without the keys.

Reveal Sound Spire

From early hip-hop to Prince, this box has seen a lot of use in huge selling tracks in various genres.

Native Instruments Massive

Once the top-end sample drum box from Roland, if you can find them this unit takes expansion cards loaded with 909 samples and more.

U-HE DIVA

An often overlooked bargain bucket old classic The Jen SX doesn't have alot of sound variety, but a very nice filter. Check one out.

Vengence Sound VPS Avenger

An often overlooked bargain bucket old classic The Jen SX doesn't have alot of sound variety, but a very nice filter. Check one out.

Native Instruments FM8

An often overlooked bargain bucket old classic The Jen SX doesn't have alot of sound variety, but a very nice filter. Check one out.

Spectrasonics Omnisphere 2

An often overlooked bargain bucket old classic The Jen SX doesn't have alot of sound variety, but a very nice filter. Check one out.

Did we miss a major league software synth from the list? Do you own any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

Mastering software

Audio mastering is a dark art, best left to professionals, and when it comes to vinyl mastering that's a whole other ball-game you can't even begin.to do at home. But once you've got your mixed song finished there's ways the average user can enhance those stereo master song files to give them more gloss & impact as well as fixing them with the best levels for iTunes, Spotify and other streaming services. Further to this, due to the takeover of streaming services in recenty years, CD sales are not what they once were, but you may still want to master for CD which involves not only the audio mastering part - modifying the master file with things like Eq & Compression/Limiting etc - but alsp preparing the tracks in the correct order as a CD 'Red Book' master file which can be used at a CD plant to duplicate your CD's in large batches or to burn your own 'Red Book' standard CD's at home with a CD Burner. (a 'Red Book' CD master plays in an audio CD player & can have extras like song titles, ID codes etc)

Most of those tasks can be done at home to a reasonable extent by the typical end user & to do that you need a software mastering suite or you can even beef up and add gloss to yur track with a simple plugin.

Here's a selection of popular Mastering softwares & plugins of the type used in home studio setups & beyond.

Popular mastering software

IK Multimedia T-Racks

T-Racks started life 20 years ago or more as a  simple little stand-alone mastering app featuring a multiband compressor, eq & limiter with a basic metering system. Despite the fact T-Racks 24 (as it was called) actually did a quite good job of spicing up finished tracks it was at the time generally derided by 'profesionals' as a cheap toy for people who knew nothing about music. Ik Multimedia however have had the last laugh because their products have come a long way since those days and for quite a while now people are realising their processor & FX plugins are up there with the best you can get (or better). T-racks is now a fully fledged mastering suite which can utilise any of the 38 or more T-Racks plugins, comes with presets by a few famous name producers & can do all the tasks required for mastering for CD or for streaming services.

Lurssen Mastering Console

Lurssen Master Console is an interesting and quite affordable mastering software which works stand-alone or as a plugin (usually added to your master L/R final mix bus in your DAW. It's basically modelled on the hardware mastering setup used at Lurssen Mastering in LA & offers preets with minimal tweaking options. Easy to use it's a quick fix for beginners and those who don't want to get too complicated. Lurssen Mastering Console also has a Digital Delivery Mastering feature that provides you with mastered audio files that comply with Apple’s “Mastered for iTunes” specifications for sample rate, bit depth and peak levels, ensuring that your audio translates perfectly for compressed formats like AAC.

Steinberg Wavelab

Wavelab has been around for years & used to be the go-to stand alone application for Red Book CD mastering & more.  Many people had Wavelab as a crack back in the Myspace days & would load their song files into it, apply the 'FM Radio' preset & instantly turn out a ball-busting 'instant fix' super-loud master file that was squashed and cranked to thew absolute max, but Wavelab obviously goes so much deeper and offers everhting for full-on mastering in all professional formats.

Brainworx bx_masterdesk

Developed by Brainworx, and based on a complete chain of field-proven, high-end, professional analog mastering processors, the bx_masterdesk plug-in provides a fully featured mastering environment in a single plug-in that’s as easy to use as it is powerful.

Izotope Ozone

It's 1997 & Rubberduck appears as an incredibly good TB-303 emulator but also does Sine & Triangle waves from the Oscillator section. Additionally you could load up to two loops into the decks and play along and compose to them. Export was to .wav, but Rubberduck allowed you ro export AND tweak the 303 controsl at the same time, so the software basically streamed your 303 perfomance out to .wava after which it could be imported to any DAW.

Waves Abbey Road TG

The Waves Abbey Road TG is a model of the  Abbey Road studios mastering chain used for for years on everything from Pink Floyd’s Dark Side Of The Moon to Ed Sheeran records. There are five modules in the plug-in bundle interface: Input, Filter, Tone, Limiter and an Output section. The first four of these can be ordered in any combination you like

Slate Digital FGX

Slate's FG-X is an arcane little plugin which features 2 compressors in series, the second of which is the mysterious bit which contains algorithms which effect dyanamics of freequency bands in a very clever way to acheive loudness and power & presense etc wiwhile still retaining dynamic range. Sam Inglis of SoS was suitably impressed when he reviewed the FG-X, stating: "It has an amazing ability to preserve and even enhance transients within a dense mix, whilst pushing it to the sort of RMS level that would leave other mastering processors gasping. On at least half of the test tracks I put through it, the competition was left for dust, and on most of the others, FGX was at least as good as the competition". The FG-X is the sort of plugin suitable for the less experienced home user as it;s based on tweak & listen methodology without the need to learn any tech theory.

XFER Records OTT

Not a mastering suite or bundle of mastering plugins; there aren't that may of those products but for bedroom studios OTT offers a free VST plugin for Mac & Windows featuring 3 band upward or downward compression. It's based on the 'famous' Ableton Multiband Compressor preset mucxh used by dance music producers and offers a simple way to quickly beef up your finished mix (but can be used on individual tracks).

Waves L1 UltraMaximizer

This was the second Waves plugin ever to be released back in 1994 & it's still going strong today. The L1 Ultramaximizer offers a quick & effective fix to get loudness & power added to your final mix. The L1 compressies two parts, the L1 Limiter and L1+ Ultramaximizer & also eliminates inter-sample clipping peaks.

Did we miss a mastering software or plugin from the lists? Do you own any of these & want to give your own experience? Please leave your comments at the bottom of the page... No need to register, just tell us what you think.

Top selling audio interfaces

Here's the top selling microphones at Thomann's store based on previous months sales figures. This will give you an idea about what products are currently popular at Europe's largest retailer.

James

23-July-2020

SDR-1000+ Reverb has to be one of the most subjective tools in audio. Undoubtedly the SDR has some interesting heritage (Sony) in additon to some useful features that make it more flexible than other comparable units from that era (true stereo, basic routing of L & R processors, midi patch selection). But compared to other verbs around the same price point ($100-200 range), Im not feeling any baseline "magic" from its sound. More like a workhorse, again within the scope of the time period these were being made, which isnt necessarily a bad thing.

Perhaps if you're hunting down a specific production chain or setup (some well known artists apparently used these), otherwise much better uses of rack space available out there for the same money imho.

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an underated usb interface, Tascam has continued to update drivers and improve performance for this product. I own two of them, and like the size, sound quality and mulitude of connection and paths available.

I use the 64 bit windows 7 driver without problems. These are available used quite cheaply and are handy for vocal and guitar recording.The only drawback is the low profile knobs, which were designed not to snag when carried in a backpack or bag. it takes a while to get used to using two fingers to turn the knobs, instead of 1 finger and your thumb, but it becomes intutive like scratching a record. I colored the knobs on mine with different color sharpies to make it easier to quickly see which knob I wanted to adjust.

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awesome sound. capable of mybloodyvalentine type swirling sounds, as well as verve-y sonic paradise sounds. it is a permanent addition to my setup.

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i bought this delay a couple of months ago to use in my synth/drumachine setup. I was expeting kind of lofi style but was suprised with this "meaty" analog sound.. very musical and at once became a favourite.. it sounds like a instrument! love it..

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