Forums - Mixing & FX
Subject: reverb theory
Original Message 1/25 21-Sep-04 @ 04:02 PM - reverb theory
1. More pre delay
2. More decay
3. Less liveness
4. Less Attack
5. Less high frequencies and more low frequencies eq
Message 3/25 21-Sep-04 @ 08:43 PM - RE: reverb theory
attack is down to the positioning of the mic (in the mix i mean), like if you mic'd someone singing fairly close, but also recorded the huge concerete room you'd still get alot of attack
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 4/25 22-Sep-04 @ 06:21 AM - RE: reverb theory
Message 5/25 22-Sep-04 @ 10:15 AM - RE: reverb theory
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 6/25 22-Sep-04 @ 10:16 AM - RE: reverb theory
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 7/25 22-Sep-04 @ 10:43 AM - RE: reverb theory
1. Room 10 metres - drums
2. Chamber 20 metres - synths and the odd percussion like rimshots, claves (and maybe a cheeky clap)
3. Hall 40 metres - pads, strings, fx
But then I read reverb articles that say the general rule of thumb is to put everything in the same space to make it sound cohesive and if its all coming from one space. But when I try this is just sounds wanky.
Hmmmm, maybe I should start using a plate for my drums, one hall for everything else and then have a special fx reverb for the odd FX.
How do you guys treat your tracks when it comes to reverb? Probably depends on the type of track. Maybe longer times for slower tracks and shorter decay, dly, etc times for faster tempo tracks. But what type of reverb d'you think works well for club tracks around the 128bpm mark. I'm just getting into using plates and it does sound chunky. I know we're s'posseed to leave FX until the last stage but I'm naughty in that I can't really "feel" a track unless there'e a dash of reverb going.
Message 8/25 22-Sep-04 @ 11:50 AM - RE: reverb theory
what kinda music do you make?
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 9/25 22-Sep-04 @ 12:15 PM - RE: reverb theory
Message 10/25 22-Sep-04 @ 01:28 PM - RE: reverb theory
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
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