Forums - Drums / rhythms / programming
Subject: Drum'N'Bass Area
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Original Message Date: 16-Oct-99 @ 07:30 PM - Drum'N'Bass Area
Message 21/89 28-Oct-99 @ 11:37 AM - RE: Drum'N'Bass Area
Since your a real drummer rather than exclusively programming, can you offer us any hints into getting our grooves to sound more human?
Message 22/89 28-Oct-99 @ 01:26 PM - RE: Drum'N'Bass Area
Message 23/89 28-Oct-99 @ 06:54 PM - RE: Drum'N'Bass Area
The stuff I do is based on having a live feel to it and isn't quantised to death. So when I play it for the hardcore junglists their first comment is usually "the drums sound weird. They're not quantised" I hope to post an MP3 soon to the site so people can check out our material.
Helpful Hints:
1)Try to play the stuff in half time (ie. 85 BPM) then double time it. Do this via MIDI so when you speed it up you don't change the pitch of the samples (assuming you're using a sampler and then you can control their pitch. I use an s950).
2)Use "Iterative quantise" and not "over quantise" or "note on quantise". This will gradually move your beats into place and not slot them in all at once.
3)Try and play the beats in as much as possible (don't forget you can slow the sequencer down to a tempo you can handle. Record it, put it at the tempo you want and then sample it)
4)Learn the Funk!! Cold Sweat by James Brown is the premier beat to mess around with for jungle. Learn it and then do a version of your own. Proper jungle kicks because it's got the funk, only sped up. (Listen to the original jungle stuff and slow it down by 50%=Funk/Hip Hop).
5) If you write the beats in, don't be afraid to kick the snares forward slightly (turn quantise off is best) to make the groove feel anticipated. Like the drummer is sitting on the beat rather than relaxing with it.
6) Probably "THE" most aspect of getting a live feel is the velocities of the beats. A drummer is constantly hitting things at different velocities (hard and soft).
Randomise your velocities or spend hours doing it by hand (fnarr fnarr). The results will be well worth it.
Experiment with the different accents and find your own voice.
And like Kilo says in another part of the site: "Learn to play a drum. Any drum." It will help you in so many ways as a musician. Whether you're a vocalist/guitarist/keyboardist or whatever. Nothing will improve your playing more.
Message 24/89 28-Oct-99 @ 11:01 PM - RE: Drum'N'Bass Area
Message 25/89 29-Oct-99 @ 03:13 AM - RE: Drum'N'Bass Area
Message 26/89 30-Oct-99 @ 02:07 AM - RE: Drum'N'Bass Area
With the snare, you can add a bit of bottom, low mid etc..personal preferencve really, but i like my snare to sound wodden, if you know what i mean.
Can't wait to hear your demos Sox
Message 27/89 30-Oct-99 @ 05:31 AM - RE: Drum'N'Bass Area
Message 28/89 30-Oct-99 @ 07:51 AM - RE: Drum'N'Bass Area
Message 29/89 30-Oct-99 @ 07:58 AM - RE: Drum'N'Bass Area
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