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Subject: bloody bass.................


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Original Message                 Date: 31-May-05  @  03:45 PM   -   bloody bass.................

Dominic

Posts: 1128

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In my humble opinion, BASS is the single most difficult area of club music production to master. I've tried everything…………different VSTi's including ESM, ESP, ES1, ES2, TRILOGY, ALBINO, PRO-53, FM7, ALBINO, TRIANGLE, the list goes on. No, I haven't just scrolled through presets………I've tried rolling my own.

I've tried writing basslines on all the octaves in all keys……..I've tried different settings on software compression, hardware compression, software distortion, hardware distortion, software overdrive, hardware overdrive, hi and low pass filters, cutting 40-50hz from the bottom end, layering, just using one oscillator, just using 2 oscillators, blah, blah, bloody blah……

What are you chaps using for bass? How can I get that phat sounding bass I hear on pro underground electronic house tracks……….? PLEASE…………………….I can do every other element (drums, leads, gated pads, SFX, mixing, production, limiting to a 7.5 out of 10 standard). I just cannot do bloody bass.......is there a secret VSTI?




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Message 41/47             12-Jun-05  @  08:46 PM   -   RE: bloody bass.................

k

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quote
about the only way i can be sure about what i'm doing in my room.




hey ever tried shelving off some bass wqith a send & bandpass and adding a touch of room-verb to that... hmmm...

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 42/47             13-Jun-05  @  10:40 AM   -   RE: bloody bass.................

monkeybasket2001

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thanks guys- my mate and i had the choice between two bedrooms in the new gaff- yup i ended up with the small one so will be def trying all you said to get the best out of my room/monitor combo....i only really use phones for details and stuff- sometimes what sounds good bass wise outside sounds almost scopped and phasey inside my phones but ive yet to get a decent pai- so never rely on them

i like the idea of very low i used to try that to check balance but think ill work more like that...

its just an ever increasing circle sometimes....repeatedly adjusting bass, then going back to top mid cos its too cutting, then roll of bottom mid as its too harsh, then rebalance- rinse repeat etc etc-

greg



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Message 43/47             13-Jun-05  @  08:09 PM   -   RE: bloody bass.................

Influx

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another point that just cant be emphasized enough is to pick appropriate sounds from the start. dont load up certain areas in the frequency spectrum, and dont try to force sounds together. sometimes its just not gonna work and will give you hours of frustration.



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Message 44/47             17-Jun-05  @  12:37 AM   -   RE: bloody bass.................

k

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that is SOOOOOOOOOOOOO true, and a great tip for noobs - Sure, dont waste time trying to fit a round peg in a square hole, if it doesnt work, go with the flow more mebbe and let what comes out come out... mind you, other times you can mess for ages and come up with stuff.. i like to save, tweak, save (with different filename versions - like songX1:songX2:songX3: etc) - Each version has a slightly or even plenty different bass tweak... it's good to save as you go and compare later.. it's so easty to loose something when you go off on one messing & tweaking.

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 45/47             17-Jun-05  @  04:07 AM   -   RE: bloody bass.................

psylichon

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Yeah, one of the strangest thing I've ever heard from a synthesist while recording is "that sounds awesome... can't wait to hear it with some EQ!" People seem to forget that EQ and compression were designed as correctional tools rather than audio "enhancers". Now, it can be argued that compression can be used much more creatively, not simply as level management, and this is true. But for EQ... when you're making the sounds from scratch anyway, why not 'EQ' at the source? Synth filters are often more musical than plugin EQ's anyway.



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Message 46/47             17-Jun-05  @  09:31 AM   -   RE: bloody bass.................

monkeybasket2001

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one thing i do find with synths- spesh some particular synths is that they are so middy that i almost always eq them- so sometimes i do think that sounds nice but needs q'ing...makes sense though- i think its all to easy tos end every channel through eq and compression cos your convinced it will improve things- it does for me but thats more down to problems at source!!

greg



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Message 47/47             17-Jun-05  @  11:48 AM   -   RE: bloody bass.................

k

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quote
it does for me but thats more down to problems at source!!


heh

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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