Forums - Mixing & FX
Subject: Muddy mixing
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Original Message 1/21 18-Mar-02 @ 01:56 AM - Muddy mixing
Mixing bass is a B*tch.
You should probably hear it, but what comes to your head right off?
I would really like to crisp it up a bit.
I've attempted to EQ and compress it already.
THank you,
Dustin Lyday
Message 2/21 18-Mar-02 @ 02:17 AM - RE: Muddy mixing
If the bass is dominating too much tho on those speakers, mebbe you're creeping it up into the low midrange too much, crap small speakers will miss the bass end, if it's dominating on those then there's prolly too much lo-mid emphasis... ramp it down therefore. Do you have any decent eq?.. or is this done in s/w or what? - and what is doing your bassline?.. what synth?
Message 3/21 18-Mar-02 @ 03:00 AM - RE: Muddy mixing
That's the best EQ I have access to I think. It's a pretty good EQ, but then again, I'm just now mixing at this level for the first time. I used to just make my music on hardware and not really get into in depth mixing.
Message 4/21 18-Mar-02 @ 01:25 PM - RE: Muddy mixing
Generaly tho you want to hard shelve-off the bass-end at 30k so you get some oomph at 40k up, but not TOO much up, not .. however it depends what drum & bass styleee you are going for... if you listen to an old TRINITY yard plates such as on JAMAICA SOUND label ('Natty dread have the big contacts' etc) the bass is way way down at 20-40k ONLY, inaudible unless played on a big speaker, so there is styles too and drum&bass can go down lo like that... Mind you, you'd be hard pressed to get that without a 2" analog master.
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 5/21 18-Mar-02 @ 01:26 PM - RE: Muddy mixing
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 6/21 18-Mar-02 @ 03:18 PM - RE: Muddy mixing
Thanks for the help guys. I didn't know that part about the low freq. shelving.
I made the bass ln with my xp-80. It was a big challenge to get a good bass line for d'n'b out of that thing.
My d'n'b sound is not very dirty. It's drum line is very syncopated after the first break and has a symphony of strings and later a sitar sound for leads. All of it was done in the xp-80 at first because it's all I had. Now I have a waldorf MicroQ and am a little more excited.
Thanks,
Dustin Lyday
Message 8/21 18-Mar-02 @ 05:34 PM - RE: Muddy mixing
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 10/21 18-Mar-02 @ 09:20 PM - RE: Muddy mixing
I mix breaks and the bass I use is very D-n B at times. I work on those and the kick first. I use plenty of lowend shelving with the vst eq's. I just starting using some studio head phones to a/b my mixes. They produce down farhter than my near feilds. I get a better idea of what my car sounds like on them.
One more thing, is using a higher bit depth and samaple rate. Since I switched to 24/48 for all audio other than bass,kick and snares which i do at 16/48. I have much more head room, and the fx are clearer when the audio engine is set to 44.1khz. You will use more cpu and disk space, but the added headroom is amazingly there.
Message 11/21 19-Mar-02 @ 11:05 PM - RE: Muddy mixing
It's 70MB! Is that way to big? It's diethered to 16bit 44.1khz out of cubase.
I will have to post it here soon. Thanks a lot for the help. Is 70MB to big for here?
Message 13/21 20-Mar-02 @ 01:06 AM - RE: Muddy mixing
Message 14/21 23-Mar-02 @ 09:30 PM - RE: Muddy mixing
Message 15/21 24-Mar-02 @ 11:07 AM - RE: Muddy mixing
anyone else here like to put their reverb thru a wide chorus?? mmmmmmmm
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 16/21 24-Mar-02 @ 11:44 AM - RE: Muddy mixing
Message 17/21 24-Mar-02 @ 05:10 PM - RE: Muddy mixing
Message 18/21 25-Mar-02 @ 08:21 PM - RE: Muddy mixing
Message 19/21 29-Mar-02 @ 06:12 AM - RE: Muddy mixing
Message 20/21 29-Mar-02 @ 07:22 AM - RE: Muddy mixing
"The mix Engineer's Handbook" Bob Owsinski.
It gooes into interview and techniqes as well as theory..The song is a 3D thing "tall deep and wide".
But the is every mixer is diferant. I can run hoter in Reason and still not get overs than in VST, but in VST I get much more detail and imaging. What I have discovered over the last few years has all come together in the last two weeks of mixing a new track many ways....and the lesson was that head room was the most important thing. Not trying to go loud with it but making it sound good and clean with plenty of room left on the levels leaving space to hear the top end and reverb.
Also eq on te reverb made a ton of diference. Solo it and use a high pass filter or eq til it is nice and shimmery. Then mix that under until the mix shines. Balance is the key. And don't send everything to the reverb either. Keep some things dry and other wet especially if they are tonally similar. Use reverb to creat stereo effect on things that are mono by panning the reverb or delay the other way from which you pan the dry signal.
Nothing should stick out too much but it should all sound good at low level listening and then go loud with it to make sure it is balanced.
Also turn up the bass and high shelve on your mixers eq with the volume up to expose and trouble frequencies. I learned this hard way. I mix a track then when I tried to maximise it in wavelabe it would crackle when the high hat;s hit or some other high frequency. Some of those tambory and snares have a lot of noise and crackle in the attack that clip the mix when played on system ith eq boosted.
Home mastering for demos- Best success is mixing like I said, not to hot at about -10-14rms. Just getting into the yellow barely. My master chain is
1.wave RCL set to "Kneeless Opto" diging in deep as this is subtle about -21 on the threshold.
2.wavelab stereo expander- about 30-40%
3. maxx bass- set to hi-fi enhancer
4. Wave L1- Dig in until you get the peak part of the track as thick as you wanted and adjust the release to keep it clean.
The kneeless opto setting on the RCL will keep the mix nice and tight. I a/b'd my mix to a pro-mix in the car and the volume didn't change at all and the imaging was jsut as good. If you need to do eq do it after the mxxbass as it is a dynamic compressor as well.
Good luck on the mixes and keep them clean and and not too hot. And the mud thing is very dependant on your synth programing. So if you have two similar parts filter one down and make the other brighter so they layer instead of compete for space. This newest mix using these methods is ten times better than any I have done. the problem is that if I didn't do the mastering I would have never figured out what a non mastered mix should sound like.
Message 21/21 29-Mar-02 @ 07:24 AM - RE: Muddy mixing
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