Forums - Synths & synthesis
Subject: an actual analog VSTi
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Original Message 1/23 13-Mar-02 @ 05:38 PM - an actual analog VSTi
now, the pulse is relatively cheap becuase it has so few knobs on it, right?
if waldorf made an *entirely* knobless box that worked only with a mixer-map type interface via computer/midi, how much cheaper do you think it would be?
what I'm thinking is that they could make a *polyphonic* analog with NO knobs cheaply (maybe) if it had a software-only interface.
does this make sense?
Message 2/23 13-Mar-02 @ 07:47 PM - RE: an actual analog VSTi
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 3/23 13-Mar-02 @ 08:26 PM - RE: an actual analog VSTi
I had a dream once that I owned a synth that was comprised of an interface box (keys and knobs) and it had cards like a PCI setup, and each card was an entirely different synth with all the trimmings...
so you could load 5 or so cards up and switch between them, and play them simultaneously...
Message 4/23 13-Mar-02 @ 09:04 PM - RE: an actual analog VSTi
it would be EVEN better if it could actually be on a PCI card, but that seems a little far-fetched. maybe it's not.
I'll write to waldorf. yeah why not.
Message 6/23 13-Mar-02 @ 09:43 PM - RE: an actual analog VSTi
Message 7/23 13-Mar-02 @ 09:49 PM - RE: an actual analog VSTi
I dont maybe get what youre sayin. more please?
Message 8/23 13-Mar-02 @ 11:33 PM - RE: an actual analog VSTi
this would be cool if i liked software. I'd rather pay extra for knobs personally :-)
Message 9/23 14-Mar-02 @ 02:41 AM - RE: an actual analog VSTi
Message 10/23 14-Mar-02 @ 11:02 AM - RE: an actual analog VSTi
Message 11/23 14-Mar-02 @ 04:02 PM - RE: an actual analog VSTi
all I'm sayin is that if waldorf could make a POLYPHONIC pulse for less than $800, it would be DOPE DOPE DOPE.
the pulse is already a bitch to program (and it doesen't respond to my mixer map in cubase either...gotta get that sorted).
IF making the REAL ANALOG synth just a "black box" with a software interface instead of knobs allowed the price to be low, that would be good.
right?
Message 12/23 14-Mar-02 @ 09:02 PM - RE: an actual analog VSTi
just another sense that we have been trained must be appealed to. imagine trying to sell a black box with nothing on to some poser who had his eye on a virus?
Message 13/23 14-Mar-02 @ 09:25 PM - RE: an actual analog VSTi
Message 14/23 14-Mar-02 @ 10:08 PM - RE: an actual analog VSTi
Message 15/23 15-Mar-02 @ 04:50 PM - RE: an actual analog VSTi
or you mean with an external editor?
it would be just dandy if it had the virus style relative value knob option.
Message 16/23 16-Mar-02 @ 09:00 PM - RE: an actual analog VSTi
It's not analog, but the same theory in design.
Message 17/23 16-Mar-02 @ 11:20 PM - RE: an actual analog VSTi
Anyhow, knowa is on to something there. I'm thinking a little bit further though, because if you had a bunch of knobless 1 rack unit synths, analog or what-not, and 1 controller, that would be cool. Very cool. Combine something like a surface one, oxygen 8 and the joystick of the darkstar, and you could have one controller controlling a wall of synths. Have a couple of buttons to save settings so you could jump between 1 synth and another, and you're rocking and rolling. USB and you're on your way...
Message 18/23 17-Mar-02 @ 02:40 PM - RE: an actual analog VSTi
Ape
Message 19/23 17-Mar-02 @ 10:20 PM - RE: an actual analog VSTi
Also, methinks folk might be into these "black boxes." Carver made an amplifier back in the late 70's/early 80s that was essentially a black cube with a power button. Fugging phenomenal amp that a lot of people purchased, even though the all-in-one "reciever" type amps were the hottest thing at the time....
Peace
Message 20/23 18-Mar-02 @ 01:02 PM - RE: an actual analog VSTi
"just gimme a big square."
Message 21/23 18-Mar-02 @ 01:29 PM - RE: an actual analog VSTi
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 22/23 18-Mar-02 @ 04:13 PM - RE: an actual analog VSTi
Message 23/23 19-Mar-02 @ 11:49 PM - RE: an actual analog VSTi
Thanks to the rest of you for the info on the controller, not really what I'm after, but still some cool concept....
Peace
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