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Subject: tb-303 created in macromedia flash?


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Original Message 1/6             07-Nov-02  @  10:41 PM   -   tb-303 created in macromedia flash?

xound

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Hey,

is there anywhere a (simple) tb303 that is programmed in macromedia flash?

greetz,
xounder



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Message 2/6             08-Nov-02  @  02:18 AM   -   RE: tb-303 created in macromedia flash?

psylichon

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i don't know of one, but I'm really curious why you want to find it.

psylichon



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Message 3/6             08-Nov-02  @  02:36 AM   -   RE: tb-303 created in macromedia flash?

xound

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hi,

curious? why curious? i want to launch a web portal. one of the components should be a interactive 303 (or some "parts" of it). have you ever seen a macromedia flash sound synth, player or something like that? just take a look here: http://www.flashkit.com/movies/Sound/Mixers/AudioMei-Andrew_L-7106/index.php
ißm searching for something like that in 303-style.

if theres no resource for an "online 303", i would programm for myself ... but first step is to ask if somebody allready had this .. ;-)

xoundi



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Message 4/6             08-Nov-02  @  03:22 AM   -   RE: tb-303 created in macromedia flash?

psylichon

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bad link, unfortunately. I'm still curious. does it really work in flash? like, beyond just banging out a few samples?

psylichon



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Message 5/6             08-Nov-02  @  01:16 PM   -   RE: tb-303 created in macromedia flash?

xound

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hm, the link is not bad

just copy:

http://www.flashkit.com/movies/Sound/Mixers/AudioMei-Andrew_L-7106/index.php

This is a flash with samples and some pan/volume etc. fader.

But i had also seen a flash keyboard with reso etc.

Im sure that its possible to program simple sound-algorithms (like a simple software 303-emulator) with the help of action script.

xoundi



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Message 6/6             08-Nov-02  @  05:19 PM   -   RE: tb-303 created in macromedia flash?

swanofnever

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definitely not possible. for SURE.. i do a lot of actionscript.

AS lets you play back samples; you can control the pan and volume. NO way to control the pitch (other than multisampling)... even getting loops to sync properly in flash is VERY hard.

although there are a few hacks; i've heard you can generate different pitches by "retriggering" a sample (i.e say you've got a sample of a single cycle of a sine wave; you could stop+restart the sample every time the playhead got 1/4 of the way through... but this would change the timbre/spectrum as well as the pitch)

flash is useless for stuff like that; i don't even think director has much... you really need to go to a lower level (java or c/c++).

of course, you can go the lame "multisampled"etc. route but that's nowhere near synthesis... blech.

in summary: "Im sure that its possible to program simple sound-algorithms (like a simple software 303-emulator) with the help of action script. "

i'm sure it's not; actionscript gives you NO low-level (and very little high-level) access to sound/data generation, manipulation, or playback. sorry.
raigan



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