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Subject: Sonar 2 - things i DO like
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Original Message 1/18 08-Dec-02 @ 12:44 AM - Sonar 2 - things i DO like
lol
ok... some good thinsg being discovered
I really like the speed to setup a loop-mode - just drag across the top the required bars like Logic and hit the button to set start/end markers - nice!
and it's nice quick stuff liek that which get's me narked abouit other NOT fast stuff in the other thread... such small imperfections holding it back seems nuts
anyways... more to come no doubt - i think i already praised the ability/proceadure to edit multiple midi clips in the same edit window to see relative positions... that's nice when laying bass ideas to a drum pattern for example and now (wether this was in sonar 1 I dont remember) you can show piano/drum/velocity views all in the one piano-roll editor... but, if you cant isolate velocities on the same beat then .... wait!.. thats the other thread... see what i mea abot slight incongruities between excellent design and strange ommisions ?
The stability is great!... ok one track with battery in crashes on load.. that might be battery - but while working it feels REALLY robust and 'snappy' & haven't had any in-working crashes or errors at all.
the included compressor and eq from Timeworks look excellent!! - i didnt get time to play with them too much but the comp' can pump that's for sure if pushed... The eq looks nice too and has some nice acoustic guitar presets.
of course, whatever anyone says, i noticed too that typical CAKEWALK AUDIO SOUND... i dunno why, it just sounds.... um... God it's so hard to desxcribe... it always sounds to me like the difference between a digital recording, and a digital recording that's got some characteristic somehow of a top-end 30ips tape machine... it's WEIRD! --- other people unpromted have said the same about cake's audio sound, that it is more full somehow... immeadiately I pushed the INPUT MONITOR for the sound-rack and heard the guitar it was a good clean full level, and the LONG PROPER meters on the arrangepage offering quality metering as you'd expect on a good meter bridge or quality digital hard disk unit or mixer etc really add's to the whole confidence where audio is concerned - I can't wait to try it with fast WDM drivers which HOPEFULLY will be very good because at the trade show i saw them and actualy played some dxi's via a hoontech dsp24/96 VALUE!!!!!... but that was in win2k - fingers crossed for the same in XP which i have to install when i get the new disk for it
anyways.. loverly audio sound... gorgeous! - and with a superb quality eq and compressor thrown in you're laughing frankly for all your audio if you've a decent pre-amp to hand for your mic.
The metronome/clock - SOLID - and that's all you can say... it is VERY solid indeed, almost hardware sequencer-like.
anyways... some good points, more to discover no doubt.
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 2/18 08-Dec-02 @ 12:59 AM - RE: Sonar 2 - things i DO like
Message 3/18 08-Dec-02 @ 01:00 AM - RE: Sonar 2 - things i DO like
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 4/18 08-Dec-02 @ 01:11 AM - RE: Sonar 2 - things i DO like
Editing in general is the fastest of any DAW I've used, even Pro-Tools. The Slip editing, fades, and crossfades are so fast and intuitive, without the need to switch tools. Incredible. I love really nit-pick-cleaning up a vocal track in no time as the client watches. It just goes so fast with such good clean results, they eat it up.
Rewire is solid. Very useful with Reason.
And you're right. Something about the audio is very analog. It's easier for me to get a good mix going in Sonar than in Pro Tools. Levels seem to work themselves out sometimes!
You couldn't pry Sonar from my cold dead computer.
psy
Message 5/18 08-Dec-02 @ 01:27 AM - RE: Sonar 2 - things i DO like
Message 6/18 09-Dec-02 @ 12:27 PM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 7/18 10-Dec-02 @ 07:18 AM - RE: Sonar 2 - things i DO like
psy
Message 8/18 10-Dec-02 @ 10:53 AM - RE: Sonar 2 - things i DO like
yeah I can imagine with a control surface SONAR would be blistering - gonna try it with REWIRE'd REASON soon (yummy!!)
anyone else have issues with the display-panel for BATTERY in SONAR ? - mine always opens with only 1/3rd of BATTERY showing and you have to drag it open wider each time... not just the dx-fx panel, but then also the actual BATTERY app' too so you can see the whole screen.
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 9/18 10-Dec-02 @ 10:54 AM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 10/18 10-Dec-02 @ 01:52 PM - RE: Sonar 2 - things i DO like
perhaps its not that the sonar engine does anything to the audio (the maths are normal) but the cubase engine does (and it sounds bad)
jamey
Message 11/18 12-Dec-02 @ 12:49 AM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 12/18 14-Dec-02 @ 12:27 AM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 13/18 14-Dec-02 @ 01:10 PM - RE: Sonar 2 - things i DO like
I don't like using timestretch, I am assuming when you turn it off it won't colour the sound?
Message 14/18 03-Jan-03 @ 01:00 PM - RE: Sonar 2 - things i DO like
Imported into SONAR it was absolutely rock from the word go!!... and the video section of SONAR offers so many extra options all easy to deal with... not even a look at the manual was required in fact to get it going... so we tried a litle experiment using a cheap video camera.
We got the singer to sing along to a stereo track we'd previously recorded and had imported into SONAR... imported the video into sonar, offset the start by zooming in to the audio track with the top/time-bar set to display HMSF to get the exact start-time, and then set the video start offset to the same time, and hey presto! - there's the singer singing along to the music!.... heh heh
impressed! - so impressed i went out and got Adobe Premier yesterday to get more into this shit.
Very impressed with SONAR in this respect
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 16/18 04-Jan-03 @ 03:02 PM - RE: Sonar 2 - things i DO like
anyways, up to Peter Jones... you get a free 2 year warranty from that shop. None of that 'extended warranty' bollox like at dixons or the other shops which you have to pay extra for. Plus anyways I like that shop cos all the workers own a share in the company.
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 17/18 06-Jan-03 @ 09:07 AM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 18/18 08-Jan-03 @ 01:35 PM - RE: Sonar 2 - things i DO like
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
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