Forums - Music techology
Subject: bloody bass.................
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Original Message 1/47 31-May-05 @ 03:45 PM - bloody bass.................
I've tried writing basslines on all the octaves in all keys……..I've tried different settings on software compression, hardware compression, software distortion, hardware distortion, software overdrive, hardware overdrive, hi and low pass filters, cutting 40-50hz from the bottom end, layering, just using one oscillator, just using 2 oscillators, blah, blah, bloody blah……
What are you chaps using for bass? How can I get that phat sounding bass I hear on pro underground electronic house tracks……….? PLEASE…………………….I can do every other element (drums, leads, gated pads, SFX, mixing, production, limiting to a 7.5 out of 10 standard). I just cannot do bloody bass.......is there a secret VSTI?
Message 2/47 31-May-05 @ 05:48 PM - RE: bloody bass.................
Message 3/47 01-Jun-05 @ 03:42 PM - RE: bloody bass.................
roll off to taste. Most of the stuff at the real low end is just sub noise, anyway. I always thought
you needed these hz in tact for *big* bass, but you need less of it than you think. Once this is all
done, you'd be surprised at how large you can make your bass - Bring it's fader up, or boost the
eq from 100 - upwards.
I've been frustrated with bass for ages and I've only just recently started rolling off the nasty bits.
For one reason or another, I'd forgotten to do this.
Also - Layer bass with a pad or another bass.
And also - Chorus!
Message 4/47 01-Jun-05 @ 05:28 PM - RE: bloody bass.................
Message 5/47 01-Jun-05 @ 05:56 PM - RE: bloody bass.................
"BIG BASS" is 40hz, around there.
100hz wont do it.
are you using a highpass EQ or "rolling off" those are two different terms. Id try a steep sloped highpass.
I cut my bass at 30, kicks and such at 60-100 depending, and everything else that might have the slightest bit of unnecessary low at whatever I determine to be that region
do you hve an analyzer, either plugin or outboard? if not, check out INSPECTOR. it is a free spectral analyzer plug, the best Ive found so far.
make sure you put it on an insert that is post fader (on the main bus) otherwise itll clip all the time.
Message 6/47 01-Jun-05 @ 06:41 PM - RE: bloody bass.................
I'm not going to disagree with Influx because he knows his stuff. However, gently hi passing at 100 seems to clean up my stuff no end. I've been experimenting with that and I'm able to get some seemingly huge basses without any mud - Got a couple of A/B mixes played out on a big sound system with and without cut and it made the world of difference to my stuff. Now, it can go as loud as you like and still sound crisp, yet heavy. Hmmm. Also, adding more bass during playback can add more lower end, yet it's still sounding good. More experimentation.
Maybe my basses just aren't that big?
But, I guess some of the industrial stuff I've heard is pretty muddy down there, though. Some people like that.
Inspector IS good and free:
Inspector
Message 7/47 01-Jun-05 @ 07:11 PM Edit: 01-Jun-05 | 07:19 PM - RE: bloody bass.................
BIG BASS in your house and BIG BASS in a club / big rig is 2 entirely diff things - you dont need as much as youd think id bet - use your ears instead of numbers ( u always sound to me like your taking numbers direct from some text book no offence ) What you percieve as a stomach churning bassline in your house normally soudns like a big fucking mess once you get it played out a full on system
i posted a track on the music section recorded from radio 1 last month - called 3000 mile away - thats got a hi-ish bass cut on it and sounds fucking lovely on a big club system, comes out next month- listen out for it
as for vsts, good moog samples are your friend if your making house thumpers!
blu
Message 8/47 02-Jun-05 @ 01:19 AM - RE: bloody bass.................
an open e on a bass guitar is 60hz. would you highpass that? if you did you would be cutting the meat of the sound
theres a fundamental difference between highpass and rolloff eq, so maybe thats how you guys are getting results that are satisfactory. or else youre just fucking HIGH
I just finished a tune that I wrote the B-line without thinking of where it was hitting. It does an octave drop/rise and in the higher notes its hitting around 100hz, and the "BASS" truly disappears.
I think that bass should be LOW...40hz up to maybe 60 max. Of course there can be harmonics above that, and you can add top-end sounds to accentuate the bass and make it audible on small speakers and shit, but literally CUTTING below 100hz is just ludicrous. Im really confused by you guys claimin that this is working for you. youre removing the LOW from the LOW! why?
yes, highpassing is a damn good idea as it frees up lots of room, but if a sound is supposed to have lots of low in it...why eliminate that? just clear it out of other sounds to make room for it!
Message 9/47 02-Jun-05 @ 01:49 AM - RE: bloody bass.................
I dont think anybodys talking about lashing a grm tools hipass clean onto 100 hz - from what i read
blu
Message 10/47 02-Jun-05 @ 06:31 AM Edit: 02-Jun-05 | 06:32 AM - RE: bloody bass.................
Ever use that bass boost function on your amp in your car or home system? If you push that button and if it sounds like shit. Even if its just a smidgen. You got a problem down the line.
I've never used a digital bass... maybe a dx7 but I've found analog to be the best bet. It has thoose natural frequiences that just gel a piece together. When I use a bass, I usually end up driving the eq on the low end. I raise the gain/q usually below 60 hz and sometimes lower the mud around 120... altering stuff below 28 hz usually causes massive problems. be careful. I have some pretty good monitors... 4 grand a pair (there not mine btw).... but, I tend to boost the bass for some reason and it works for me.
I also tend roll-off the instruments from time to time or atleast lower the back end. Most instruments like acoustic guitar boom the mic, heh. Some mic brands design mics to roll off instruments to get rid of the back-end. Thats where the bass guitar or synth fits in to me... It creates thoose near missng freq's. the back bone.
A drum kick shouldnt be too low, unless its designed to carry the track. You gotta understand what your feeling in the track... then build. But to me having analog is a big plus. Manipulation is easier than digital. But in techno, I've heard great digital stuff and it baffles me. I guess your ears are the most important part. Ppl have done great stuff with nothing.
take care dude. think of style first.
Message 11/47 02-Jun-05 @ 08:17 AM - RE: bloody bass.................
Ape
Message 12/47 02-Jun-05 @ 09:52 AM - RE: bloody bass.................
resonant high pass filters with some low mid scooped out with eq with quite hard compression have worked for me but have sometimes produced too low a bass where tyere seems to be a gap between the tune and the bass yet tuning it up an octave amkes it too high- blu heard this in one of my tracks and i can only imagine this would just ruin things at a club- i have a couple of peeps interested in tunes and i wanna make them club ready- (or at least be able to do a cd and a club mix) but am very wary of adding too much- i just try copy the tonal balanace of a club tune i like and hope for the best- unfortunatly with out big club speakers to listen on its impossible to know-
greg
Message 13/47 03-Jun-05 @ 08:58 AM - RE: bloody bass.................
Message 14/47 03-Jun-05 @ 09:32 AM - RE: bloody bass.................
greg
Message 15/47 03-Jun-05 @ 09:58 AM - RE: bloody bass.................
Well I ended up going with a Logic Lo-Cut @ 100 hz. I tried using a Logic Hi Pass @ 100hz but it makes the bass audio track red line by over 3 db which meant I had to pull the fader down by nearly 4 db. This didn't happen when using the Lo-cut plug (I didn't have to move the fader). Plus I prefered how the Lo-Cut plug sounded. Now I can move the mackie fader up by around-about +4 db and get that phatt, thick sound I was looking for.
Message 16/47 03-Jun-05 @ 10:35 AM - RE: bloody bass.................
greg
Message 17/47 03-Jun-05 @ 11:32 AM - RE: bloody bass.................
Now I mix to +3db on my Mackie, push the mix through my Mixmaster, out the Mixmaster and digitally into Logic. Then I wack the Logic Adaptive Limiter over the mix and dither down to 16 bits ready for CD. My tracks sound the same level and have the same punch as commercially available music now.
LIMITING is the key. I wasted 3 years getting depressed about why I couldn't get my tracks sounding phatt like other producers. Stupid of me really. LIMITING is sooo important to the final sound.
Message 18/47 03-Jun-05 @ 11:55 AM - RE: bloody bass.................
you mix at +3db?!?!?!? i was always told to stay below 0 so i generally have my kicks between -3 and -6 build around that to have the whole track peaking at just below zero- i still find that the kick is taking up most of the room- so one more q- how much gain reduction are your getting when you limit your mix? if its a case of coaxing say another 6db by limiting the kick and bringing it all back up then i think im on the right track- is this what your aiming to do??? limit your big arse kick down so the rest of the track can come up? im hoping so cos then i think i may have also finally got the hang of it....
ive been in a funk for years too- all production/sound based...always had the ideas but my sound was (and still is in places) so lacking in depth, thickness and sheen....finally got my head round compressing properly and also realised my monitoring set up was all but killing my top end and accueating my mid range and this kick.bass element was the final thing that was getting me (well apart from a particular bass sound) so i cant wait to try this on my new track, ill work as normal and then hope to do what you say afterwards with the waves l1 or l2....
any tunes up? would like to hear some
greg
Message 19/47 03-Jun-05 @ 01:59 PM - RE: bloody bass.................
>>>>>>>>>>>>>>
what do mean by gently- last time i highpassed anything so high i lost too much bass...are you talking a couple of dbs?
greg
Message 20/47 03-Jun-05 @ 08:20 PM - RE: bloody bass.................
hi-pass and lo-cut are the same type of filter. There is no dB gain parameter, simply a cutoff point and a slope, and it can never be a boost, only a cut. A "gentle" hi-pass/lo-cut would be 6dB/octave. A "hard" one would be 24dB or more per octave. But even with such a simple definition on paper, I find that many EQ plugins sound quite different at the exact same settings. Experiment.
Shelving filters are similar, but do not have a continuous slope down to inifinite. It will slope below the given frequency (or above for a hi shelf), at a rate according to the Q parameter, to a level defined by the gain parameter. Unlike pass/cut filters, shelving can be either a boost or a cut.
Generally, I like to keep the 50-80Hz clear for the kick, so I'll do a gentle (6dB/oct) locut below 80Hz (sorry influx, there's just not that much useable info down there... you said it yourself, the lowest fundamental on a regular E-bass is 60Hz, you should at least roll off below there). But this is not a hard and fast rule by any means.
Message 21/47 03-Jun-05 @ 09:41 PM - RE: bloody bass.................
dont you mix rock mostly? or rather, "real instrument" music?
"not that much usable info"? with breaks and jungle and shit?
nonsense.
40hz on a big system? SHIIIIT.
that area shouldnt be overly active, obviously, but to cut it out almost entirely...I dunno...the pros I know, with tons of releases under their belts would scoff at such a thing
Message 22/47 04-Jun-05 @ 04:31 PM - RE: bloody bass.................
you're hitting +3 on a mackie and you've used up all the headroom. common trick with mixers with low headroom summing is to mix well below 0 on your meters and pump it with a device that's got better headroom, like your mixmaster.
cheers
Message 23/47 06-Jun-05 @ 09:35 AM - RE: bloody bass.................
>>>>>>>>>>>>>>>>>>>
so there are different slopes- 6/db/oct to 24/db/oct- thats what i was looking for cos i was thinking the low cutting i was doing with a 12db/oct sl;ope was too much- seems i was doing the right thing- cool
greg
Message 24/47 06-Jun-05 @ 05:01 PM Edit: 06-Jun-05 | 05:03 PM - RE: bloody bass.................
Stephen.
Message 25/47 07-Jun-05 @ 08:31 AM - RE: bloody bass.................
greg
Message 26/47 09-Jun-05 @ 09:42 AM - RE: bloody bass.................
im not looking for any magic settings, advice or other esoteric notions that probabbly dont exist but at least so pointers as i feel with what Blu and others have said if i keep mixing my bass the way i do on my monitors its gonna sound shite in a club!!
greg
Message 27/47 10-Jun-05 @ 06:40 AM - RE: bloody bass.................
Message 28/47 10-Jun-05 @ 09:05 AM - RE: bloody bass.................
guess its just a case of send it off and hope...
greg
Message 29/47 10-Jun-05 @ 02:10 PM Edit: 10-Jun-05 | 02:14 PM - RE: bloody bass.................
Message 30/47 10-Jun-05 @ 02:33 PM - RE: bloody bass.................
i was speaking to an amercian guy who got taught to mix from some seminal house producer to have the kicks around -6 so you don't rob topo much headroom (rely on mastering to take near to the 0 mark) so am using that as a test ref at the mo- guess its time to go buy myself a nightclub
greg
Message 31/47 10-Jun-05 @ 06:29 PM - RE: bloody bass.................
monitor VERY quietely...almost inaudible. this has helped me a LOT, and I believe it would all but eliminate standing waves, reflections, etc
its a good way to train yourself to listen for the balance between tracks.
works for me
Message 32/47 11-Jun-05 @ 06:45 AM Edit: 11-Jun-05 | 06:46 AM - RE: bloody bass.................
A serious pair of headphones can also be an indispensable reference when mixing. I find I can judge the lowest octave quite nicely in a pair of Ultrasone HFI-700's.... they're the best I've found. They're slightly hyped in the bass department, but extremely tight. They should show you problems that would arise in a club situation. Highly recommended $250 purchase.
Message 33/47 11-Jun-05 @ 06:20 PM - RE: bloody bass.................
Message 34/47 11-Jun-05 @ 06:51 PM - RE: bloody bass.................
monitor VERY quietely...almost inaudible
that is a GREAT tip - it's true.... take a brteak, preferably overnight, then come back and as said, really low, tune in over time to the bass-end (well, it works for the whole mix too)
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 35/47 11-Jun-05 @ 09:33 PM - RE: bloody bass.................
in my experience, messing with EQ in headphones has been a bad idea...
Agreed, and I don't make most EQ choices this way. Doing levels in headphones is even worse usually. However, I feel choosing things like low rolloff points and slopes in a poorly-tuned room can be much more detrimental than doing it in a tight pair of headphones that you're very familiar with. When I'm mastering, I can either run back and forth between the sweetspot and the corners of the room or put on the Ultrasones when I'm choosing my bass cutoff. Guess which one I choose.
Yes, even professional studios have sonic issues that must be recognized and avoided.
Message 36/47 12-Jun-05 @ 05:34 AM - RE: bloody bass.................
my buddy was ravin about some phones...they were TOP DOLLAR tho...said he'd rather mix on those if he could...
crazy.
Message 37/47 12-Jun-05 @ 10:54 AM - RE: bloody bass.................
yeah, let me third the the idea about listening at barely audible levels. about the only way i can be sure about what i'm doing in my room.
Message 38/47 12-Jun-05 @ 12:55 PM - RE: bloody bass.................
Message 39/47 12-Jun-05 @ 04:06 PM - RE: bloody bass.................
listening at barely audible levels, listening in the corner, listening from another room, listening at different levels on as many sources as you can, taking breaks every few hours or whenever you are unsure about what you are doing, and comparing your work to a similar yet well produced track from another person are all essential to getting the mix right.
any other tips for "DT quick'n'dirty guide to listening"?
another thing is to actually GO AND DO IT, not go "yeah yeah" and go back to what you were doing before!
Message 40/47 12-Jun-05 @ 05:52 PM - RE: bloody bass.................
Message 41/47 12-Jun-05 @ 08:46 PM - RE: bloody bass.................
about the only way i can be sure about what i'm doing in my room.
hey ever tried shelving off some bass wqith a send & bandpass and adding a touch of room-verb to that... hmmm...
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 42/47 13-Jun-05 @ 10:40 AM - RE: bloody bass.................
i like the idea of very low i used to try that to check balance but think ill work more like that...
its just an ever increasing circle sometimes....repeatedly adjusting bass, then going back to top mid cos its too cutting, then roll of bottom mid as its too harsh, then rebalance- rinse repeat etc etc-
greg
Message 43/47 13-Jun-05 @ 08:09 PM - RE: bloody bass.................
Message 44/47 17-Jun-05 @ 12:37 AM - RE: bloody bass.................
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 45/47 17-Jun-05 @ 04:07 AM - RE: bloody bass.................
Message 46/47 17-Jun-05 @ 09:31 AM - RE: bloody bass.................
greg
Message 47/47 17-Jun-05 @ 11:48 AM - RE: bloody bass.................
it does for me but thats more down to problems at source!!
heh
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
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