Forums - Music techology
Subject: cubase sx tempo error
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Original Message 1/8 28-Aug-06 @ 08:30 PM - cubase sx has developed tempo error
It plays at the right tempo for about 3 seconds when play is hit, then automatically drops tempo for no reason. It's happening on all projects, even new blank ones where I've just listened to the click track.
Uninstalled cubase and reinstalled it, but the same is still happening.
Disconnected all inputs, and still same.
Anyone had similar problem?
Cheers,
Arlo
Message 2/8 29-Aug-06 @ 01:07 AM - RE: cubase sx tempo error
Message 3/8 29-Aug-06 @ 03:03 AM - RE: cubase sx tempo error
Message 4/8 29-Aug-06 @ 08:26 PM - RE: cubase sx tempo error
It ran fine for a couple of weeks, then this suddenly happened!
Arlo
Message 5/8 29-Aug-06 @ 08:33 PM - RE: cubase sx tempo error
Message 6/8 30-Aug-06 @ 03:57 PM - RE: cubase sx tempo error
mind you, pc's can do amazing stuff but it's more cerebral... you don't get that creative immediacy you get with hardware outboard imo. Like when you use an ST or whatever hardware seq' and outboard gear and a mixer, you only need to get hats, snare, kik, bass and a couple of other parts going and then you can just mix on the mixer in realtime, feeling where the bitz drop in/out etc... it's definately got something that.. like deejaying with live gear
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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
Message 7/8 30-Aug-06 @ 06:24 PM - RE: cubase sx tempo error
It's a bit 'is there petrol in it' but are you sure you're using the ASIO drivers? Which s/card do you have? (though as you say it was ok for 2 weeks I doubt this is an issue).
Have you updated any drivers? Or XP perhaps? Have you initialised ACPI somehow? Disconnected the onboard s/card (if you're using another)? Do other audio progs (Fruity Loops etc) run ok?
Don't get too despondent! I only moved over from Atari four years ago, but the transition was swift and I'm now amazed by the stuff I did with the old setup. I really wouldn't want to go back - and you can always hook some outboard gear to a desk and route that into the PC. The quantity of VSTs available (many free) is boggling. Umpteen samplers and synths at your disposal. And the effects are a doddle to use once you've had a play or two.
K: I agree to a point about the mixing, but I never had an automated analogue desk. I always had to remember/learn a mix. Several very similar masters in the hope of getting one 'just right'. The cubase desk is a dream. Everything automated, and the graph displays make fine-effect use so easy! Precision like you've never known it. And forget the Midex and time code...playing audio and midi is seamless, and you get soooooo many channels!
The only thing I can't do is catch a sound with a sampling delay (such as Boss DD2/3) and drag the delay time down to creat that particular low richly textured noise (especially if you catch a snare shot). But as I said, I can always hook that up to a desk if I really need to.
Good luck with the timing thing - let us know how you get on.
Message 8/8 31-Aug-06 @ 10:32 AM - RE: cubase sx tempo error
hmm.... yeah, well when this happens, you did check there's no tempo changes in the tempo edit yes? (possibly some midi key command might be writing it) if there's no tempo changes at all then i also think it has to be the device handling midi/audio
so what's the soundcard/midi device? - is it all in one (soundcard with midi i/o fitted)?
did you just build this machine?... did you run cubase on another pc sucessfuly before this machine was utilised
if it's home built, and if you use a dedicated asio soundcard, is the onboard devices disabled... is the SOUNDS scheme turned off for the pc... possibly something might be happening with a change in sample rate during your recording
___________________________________
I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!
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